35MM cover art

35MM

2016Noskov SiergeiPlayStation 4, PC (Microsoft Windows), Xbox One, Nintendo Switch

Post-apocalyptic story about two travelers who set out on a long journey in the wasteland, left by people after the global epidemic. The disaster destroyed much of the world's population, the infrastructure went wrong and the common life remained only in memories. The times when a human has adapted the environment for himself have end and now, in order to survive, he will have to adapt to changes. You will have to play the character whose path runs through the deserted towns and cities in Russia, fields and forests of a vast country and even a secret underground facility. Who are we, where are we from and where do we go – we will be lucky to know it only at the end! This adventure story will let you explore in more detail a number of interesting locations of post apocalyptic Russia, filled with a variety of items and secrets. During the journey you will collect supplies, food, batteries and weapons, solve quests and move forward on the plot, which has several variation in the final, depending on your actions.

What it feels like

The journey through a decayed world filled with loss and adaptation to a changed environment carries a wistful, sorrowful tone. The narrative withholds key answers about identity and origin, building enigmatic tension throughout the journey. Two travelers navigating an empty, abandoned wasteland with civilization destroyed conveys profound isolation and solitude.

Melancholic70%
Mysterious65%
Lonely60%

What it's about

The core setting is a post-apocalyptic Russian wasteland destroyed by global epidemic, with collapsed infrastructure and civilization in ruins. Survival against a hostile environment is central — gathering supplies, food, batteries, and weapons to stay alive in the wasteland. Survival horror and psychological horror elements create an atmosphere of fear and dread throughout the experience.

Post-Apocalyptic95%
Survival Against Nature85%
Horror60%
Psychological Horror55%

How it plays

Core loop involves collecting and managing supplies, food, batteries, and weapons as scarce resources. Weapons are collected and used in a shooter-focused experience with FPS mechanics as a primary interaction. Exploration involves finding items, supplies, and secrets hidden throughout the post-apocalyptic locations.

Resource Management70%
Gunplay65%
Hidden Object & Search60%
Dialogue Trees55%
Environmental Puzzles55%

How it looks and sounds

Described as FPS and first-person experience, viewing the post-apocalyptic world directly through the protagonist's eyes.

First-Person85%

How it's structured

Designed as a single-player experience following two travelers on their journey through the post-apocalyptic landscape. A bounded story arc with beginning, middle, and definite end, with multiple variations depending on player actions. The plot has 'several variations in the final, depending on your actions,' creating branching outcomes.

Single-Player90%
Campaign80%
Branching Narrative75%
Multiple Endings70%
Open World65%
Chernobylite55% match

Shares Post-Apocalyptic, Survival Against Nature, First-Person, Horror.

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Post-Apocalyptic95%Single-Player90%Survival Against Nature92%First-Person75%

Shares Post-Apocalyptic, First-Person, Survival Against Nature, Gunplay.

Both lean into Post-Apocalyptic, First-Person, Single-Player, Survival Against Nature.

Post-Apocalyptic90%First-Person95%Single-Player85%Survival Against Nature75%

Shares Post-Apocalyptic, First-Person, Gunplay, Survival Against Nature.

Both lean into Post-Apocalyptic, First-Person, Single-Player, Gunplay.

Post-Apocalyptic95%First-Person95%Single-Player80%Gunplay90%

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