Atomicrops cover art

Atomicrops

2020Bird Bath GamesPlayStation 4, PC (Microsoft Windows), Xbox One, Nintendo Switch

Atomicrops is an action packed roguelite farming simulator. You own the last farm in the post apocalypse wasteland and running it is a dangerous job. - Grow and harvest your mutated ultra-GMO crops as you defend against bandits, mutants and insects. - Supply the local town with produce to earn rewards. - Upgrade your weapons, equipment, and crops for maximum profits. - Court and marry a townsfolk to fight by your side. - Find creatures to help work the land. - Permanently upgrade your farm house for persistent bonuses. Survive as many seasons as you can before you are overrun. Shoot to till!

What it feels like

Juggling crop growth, waves of enemies, and time pressure creates overwhelming chaotic urgency. The absurd premise of farming combined with bullet-hell combat and 'Yee-haw!' tone invites playful experimentation. The fast-paced twin-stick combat and resource-juggling loop delivers kinetic thrills and flow.

Frantic70%
Playful65%
Exhilarating60%

What it's about

Set in a post-apocalyptic wasteland; survival and resource scarcity define the setting. Running the last farm and enduring against mutants and bandits is a survival struggle.

Post-Apocalyptic80%
Survival Against Nature70%

How it plays

Described as a twin-stick shooter; omnidirectional aiming and movement combat is core to defending the farm. Explicitly a bullet-hell roguelite; dodging and surviving dense enemy barrages is central to the farm defense loop. Growing and harvesting mutated crops is the primary loop, balanced against combat pressure.

Twin-Stick Shooting90%
Bullet Hell85%
Farming85%
Gunplay80%
Resource Management70%
Crafting65%
Gear Upgrades65%
Relationship Sim55%
Time Management55%

How it looks and sounds

Described as pixel graphics in user tags; retro pixel-art aesthetic is the visual identity.

Pixel Art75%

How it's structured

The game is explicitly a roguelite where you survive seasons until overrun, with runs resetting on failure—this is definitional to the experience. Designed explicitly as single-player experience with no multiplayer component. Permanent farm-house upgrades persist across runs, giving meaningful long-term progression.

Run-Based95%
Single-Player80%
Meta-Progression60%
Short Playtime50%

Shares Twin-Stick Shooting, Run-Based, Post-Apocalyptic, Gunplay.

Both lean into Twin-Stick Shooting, Run-Based, Gunplay, Post-Apocalyptic.

Twin-Stick Shooting95%Run-Based90%Gunplay80%Post-Apocalyptic80%

Shares Run-Based, Gunplay, Bullet Hell, Meta-Progression.

Both lean into Run-Based, Gunplay, Bullet Hell, Single-Player.

Run-Based88%Gunplay92%Bullet Hell85%Single-Player65%
Tiny Rogues53% match

Shares Run-Based, Bullet Hell, Twin-Stick Shooting, Frantic.

Both lean into Run-Based, Bullet Hell, Single-Player, Twin-Stick Shooting.

Run-Based95%Bullet Hell88%Single-Player90%Twin-Stick Shooting80%

See all games like Atomicrops

A lesser-known kindred — Run-Based, Bullet Hell, Twin-Stick Shooting, Frantic. 99% positive across 4,500 Steam reviews.

Both lean into Run-Based, Bullet Hell, Twin-Stick Shooting, Frantic.

Run-Based90%Bullet Hell95%Twin-Stick Shooting85%Frantic85%
Luftrausers47% match

A lesser-known kindred — Gunplay, Pixel Art, Twin-Stick Shooting, Run-Based. 91% positive across 4,518 Steam reviews.

Both lean into Gunplay, Pixel Art, Twin-Stick Shooting, Run-Based.

Gunplay95%Pixel Art85%Twin-Stick Shooting70%Run-Based65%
20XX38% match

A lesser-known kindred — Run-Based, Gunplay, Pixel Art, Meta-Progression. 91% positive across 4,562 Steam reviews.

Both lean into Run-Based, Gunplay, Meta-Progression, Pixel Art.

Run-Based95%Gunplay80%Meta-Progression75%Pixel Art60%
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