Command & Conquer 3: Tiberium Wars cover art

Command & Conquer 3: Tiberium Wars

2007EA Los AngelesPC (Microsoft Windows), Mac, Xbox 360

MultiplayerNote: As of June 2014, our friends at GameSpy have ended all hosted game services, which will affect the online multiplayer aspect of this game. Because of technical challenges and concerns, EA does not have a solution to keep these services up and running at this time, and online services for this game and other EA games on the GameSpy platform have ended. 
 About the GameThe year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time. Command & Conquer 3 Tiberium Wars unveils the future of RTS gaming by bringing you back to where it all began: the Tiberium Universe. With the corrupt substance Tiberium blanketing most of the Earth, the infamous Kane is back to lead his Brotherhood of Nod in a massive global assault on the Global Defense Initiative (GDI) and the few remaining livable Blue Zones left on the planet. Only you can stop him. Featuring state-of-the-art next-generation graphics, an epic story, and truly innovative features such as the ability to transform online battles into a spectator sport, Command & Conquer is about to reinvent RTS gaming … again. Welcome back, Commander. Fast, Fluid, Fun — The ultra-responsive, smooth-as-silk gameplay C&C invented is now better than ever, intuitively placing your entire arsenal at your fingertips. 35+ Single Player Missions — In a vast open-world theater of war where each decision you make matters, you’ll experience one cohesive, epic story told from the unique perspective of all three warring factions. Story Like You’ve Never Seen — High-definition, live action video sequences that seamlessly tie the game’s epic story together feature an unparalleled, diverse Hollywood cast, including talent from Star Wars, Starship Troopers, Battlestar Galactica, LOST, and House and the return of Joe Kucan as Kane. AI with Distinct Styles of Play — The game AI matches your style of play—choose from play styles such as ‘rushing’, ‘turtling’, and more, or level the battlefield and let the AI use its own tactics to give you the highest level of challenge. New Ways to Attack — Keep your opponent guessing by building flying battleships, wielding the power of terrifying Ion Storms, and combining units to form powerful, never-before-seen super-units. Technology Makes the World Come Alive — Lose yourself in reflected sunlight and scream in sheer joy as you blow chunks off of enemy tanks, structures, and anything else you can launch a rocket at. The game world gains a new dimension and the battlefield comes to life as the atmosphere fills with smoke, fire, haze, tracers, explosions, and state-of-the-art weather effects. Intuitive and Evolved Interface — A fully evolved side-bar interface allows you to completely manage your base operations while never leaving the action.

What it feels like

The epic story, military victories, and heroic framing of stopping Kane suggest a triumphant, high-stakes narrative tone.

Triumphant50%

What it's about

The year 2047 setting with advanced military technology, alien Tiberium substance, and futuristic warfare is the thematic foundation. Tiberium has blanketed most of Earth with only Blue Zones remaining livable, creating a decayed and hostile world.

Science Fiction85%
Post-Apocalyptic75%

How it plays

Real-time strategy commanding units and base construction against opponent AI or multiplayer opponents is the entire core loop and franchise identity. Building and expanding military bases with production structures, defenses, and resource harvesters is essential to every mission. Harvesting resources, managing production, and budgeting military spending are core RTS systems.

Real-Time Strategy95%
Base Building85%
Resource Management75%
Party Management60%
Vehicular Control60%
Emergent Systems55%
Leveling & Grind45%
Level Editor & UGC40%
Dialogue Trees35%

How it looks and sounds

State-of-the-art next-generation graphics with live action video sequences and advanced lighting, reflection, and particle effects aim for visual realism. User tags and atmosphere describe a soundtrack, likely dynamic to match RTS pacing and battle intensity. The evolved sidebar interface and management of base operations while in action suggests diegetic information layering.

Photorealistic65%
Dynamic Music35%
Diegetic UI30%

How it's structured

35+ single-player missions form a cohesive story arc told from three faction perspectives with a definite narrative conclusion. An open-world theater of war where each decision matters suggests linear mission progression punctuated by explorable tactical freedom within battles. Online multiplayer battles where players command opposing forces, with spectator features mentioned.

Campaign80%
Wide-Linear70%
Competitive PvP65%
Nonlinear Progression35%

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Real-Time Strategy95%Science Fiction90%Campaign75%Base Building70%

Shares Real-Time Strategy, Base Building, Science Fiction, Resource Management.

Both lean into Real-Time Strategy, Base Building, Science Fiction, Resource Management.

Real-Time Strategy95%Base Building85%Science Fiction75%Resource Management80%
Grey Goo60% match

Shares Real-Time Strategy, Base Building, Science Fiction, Resource Management.

Both lean into Real-Time Strategy, Base Building, Science Fiction, Resource Management.

Real-Time Strategy95%Base Building85%Science Fiction80%Resource Management80%

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