Deadbolt cover art

Deadbolt

2016Hopoo GamesPlayStation 4, Linux, PC (Microsoft Windows), PlayStation Vita, Nintendo Switch

Deadbolt is an extremely challenging stealth-action hybrid that allows you to take control of the reaper to quell the recent undead uprising.

What it feels like

A pervasive atmosphere of tension and anticipatory fear pervades the stealth-action gameplay and undead setting. The zombie apocalypse and dark reaper protagonist create an unflinching, harsh darkness. The challenging stealth-action hybrid and hostile environment create a suffocating pressure on the player.

Dread75%
Grim70%
Oppressive65%

What it's about

An undead uprising and the reaper's quest to quell it are the explicit narrative driver and thematic center. The primary aim includes frightening the player through atmosphere, undead threats, and dark tone.

Zombie85%
Horror65%

How it plays

Stealth is central to the core gameplay loop—avoiding detection and eliminating enemies silently is the primary way to navigate levels. Shooting mechanics are deeply integrated as a core tool alongside stealth, with tactical firearm use essential to combat. Enemy line-of-sight, alertness states, and detection mechanics drive the tension and core challenge.

Stealth95%
Gunplay85%
Detection & Awareness80%
Takedowns & Assassination80%
Level Editor & UGC50%
Platforming45%

How it looks and sounds

Deliberately low-resolution pixel graphics are the defining visual aesthetic, as confirmed by user tags and Steam description. The game is structured as a side-scrolling stealth-action experience with 2D side-on perspective. User tags highlight 'great soundtrack,' suggesting audio design is a notable part of the experience.

Pixel Art90%
Side View85%
Sound-Design-Forward55%
Full Voice Acting35%

How it's structured

Designed exclusively as a solo experience with no multiplayer component. The campaign appears structured around discrete levels or missions to complete against the undead. The inclusion of a level editor and mission-based structure with inherent stealth-action variance suggests strong replayability.

Single-Player90%
Mission-Based75%
High Replayability60%

Shares Pixel Art, Side View, Stealth, Gunplay.

Both lean into Side View, Pixel Art, Single-Player, Stealth.

Side View90%Pixel Art85%Single-Player70%Stealth60%

Shares Gunplay, Stealth, Takedowns & Assassination, Mission-Based.

Both lean into Gunplay, Stealth, Single-Player, Mission-Based.

Gunplay95%Stealth85%Single-Player85%Mission-Based80%

Shares Stealth, Side View, Detection & Awareness, Takedowns & Assassination.

Both lean into Stealth, Side View, Single-Player, Detection & Awareness.

Stealth95%Side View90%Single-Player85%Detection & Awareness75%

See all games like Deadbolt

Intravenous 243% match

A lesser-known kindred — Stealth, Gunplay, Pixel Art, Detection & Awareness. 95% positive across 4,598 Steam reviews.

Both lean into Stealth, Gunplay, Pixel Art, Single-Player.

Stealth85%Gunplay80%Pixel Art65%Single-Player60%

A lesser-known kindred — Stealth, Gunplay, Detection & Awareness, High Replayability. 85% positive across 4,320 Steam reviews.

Both lean into Stealth, Gunplay, Detection & Awareness, High Replayability.

Stealth85%Gunplay75%Detection & Awareness65%High Replayability70%

A lesser-known kindred — Zombie, Gunplay, Stealth, Grim. 88% positive across 4,693 Steam reviews.

Both lean into Zombie, Gunplay, Stealth, Grim.

Zombie90%Gunplay85%Stealth75%Grim65%
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