Dinkum cover art

Dinkum

2025James BendonNintendo Switch 2, PC (Microsoft Windows), Nintendo Switch

G’Day! Get ready to start a new fair Dinkum life and build your new home out in the bush. Explore tropical eucalyptus forests, scorching deserts and cool billabongs on an Island inspired by the wild Australian outback. Take care of giant wombats, play with friends and get ready for a ripper time!

What it feels like

The game prioritizes low-stakes, warm comfort—'fair Dinkum life,' family-friendly features, relaxing Australian outback aesthetics—over tension. The playful Australian vernacular ('G'Day,' 'ripper,' 'Dinkum'), giant wombats, and casual tone signal carefree, unburdened mood.

Cozy75%
Lighthearted65%

What it's about

The game foregrounds everyday pastoral rhythms of farming, animal care, and settlement building over dramatic plot. The Australian bush, its ecosystems (eucalyptus forests, deserts, billabongs), and wildlife are central to the setting and experience.

Slice of Life65%
Nature & Environment60%

How it plays

Growing crops and tending livestock (including giant wombats) is a core loop and primary resource-gathering method. Constructing and expanding a home and town is a primary progression system and expressed goal. Combining gathered resources into items and structures is central to progression and homestead building.

Farming75%
Base Building70%
Crafting70%
Resource Management70%
Survival Needs55%
Inventory Management45%

How it looks and sounds

Tropical forests, vibrant outback environments, and colorful wildlife create a visually saturated, cheerful aesthetic. The game uses realistic proportions and Australian fauna but stylizes them (giant wombats, idealized island) toward an exaggerated, inviting aesthetic.

Vibrant Color55%
Stylized Realism50%

How it's structured

A large continuous Australian outback island is explored in non-linear, player-chosen order as the core environment. Players set their own goals—farming, hunting, mining, fishing, foraging—with few imposed objectives beyond building and expanding. Online co-op is a featured mode allowing friends to play together toward shared settlement goals.

Open World85%
Sandbox80%
Online Co-op60%
Single-Player60%
Handcrafted World55%

Shares Open World, Cozy, Farming, Sandbox.

Both lean into Open World, Cozy, Farming, Sandbox.

Open World85%Cozy85%Farming80%Sandbox75%
Slime Rancher70% match

Shares Open World, Farming, Sandbox, Resource Management.

Both lean into Open World, Farming, Sandbox, Single-Player.

Open World85%Farming85%Sandbox80%Single-Player90%

Shares Open World, Farming, Sandbox, Resource Management.

Both lean into Open World, Farming, Sandbox, Base Building.

Open World85%Farming90%Sandbox80%Base Building80%

See all games like Dinkum

A lesser-known kindred — Farming, Cozy, Sandbox, Online Co-op. 94% positive across 4,488 Steam reviews.

Both lean into Farming, Cozy, Sandbox, Online Co-op.

Farming90%Cozy80%Sandbox70%Online Co-op80%
Autonauts53% match

A lesser-known kindred — Sandbox, Base Building, Cozy, Crafting. 90% positive across 4,944 Steam reviews.

Both lean into Sandbox, Single-Player, Base Building, Cozy.

Sandbox85%Single-Player92%Base Building80%Cozy72%
Bum Simulator45% match

A lesser-known kindred — Sandbox, Open World, Survival Needs, Base Building. 88% positive across 4,765 Steam reviews.

Both lean into Sandbox, Open World, Single-Player, Survival Needs.

Sandbox95%Open World80%Single-Player90%Survival Needs75%
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