Dirt Rally 2.0 cover art

Dirt Rally 2.0

2019CodemastersOculus VR, PlayStation 4, PC (Microsoft Windows), SteamVR, Xbox One

Dirt Rally 2.0 dares you to carve your way through a selection of iconic rally locations from across the globe, in the most powerful off-road vehicles ever made, knowing that the smallest mistake could end your stage.

What it feels like

The smallest mistake ending a stage creates sustained edge-of-seat pressure throughout play.

Tense75%

What it's about

Rally racing competition is the core subject and setting. Modern contemporary rally setting with current real-world cars and locations.

Sports90%
Near-Future25%

How it plays

Vehicle control is the fundamental interaction; players pilot rally cars through challenging terrain. Rally demands pixel-perfect vehicle positioning and timing through narrow, treacherous terrain. Vehicle momentum, inertia, and throttle management are core to mastering difficult corners and surfaces.

Vehicular Control95%
Precision Platforming65%
Momentum Movement60%
Leveling & Grind40%

How it looks and sounds

High-fidelity realistic graphics of real-world rally locations and vehicles. VR support and first-person camera option are featured, though not mandatory.

Photorealistic65%
First-Person50%

How it's structured

Play is structured as discrete rally stages tackled individually. Strong single-player campaign and stage-based progression form a major component. Multiple vehicles, locations, weather conditions, and difficulty modes encourage repeated playthroughs.

Stage-Based75%
Single-Player70%
High Replayability55%
Competitive PvP50%
Dirt Rally72% match

Shares Vehicular Control, Sports, Stage-Based, Tense.

Both lean into Vehicular Control, Sports, Stage-Based, Tense.

Vehicular Control95%Sports85%Stage-Based90%Tense75%
F1 2370% match

Shares Vehicular Control, Sports, Tense, Photorealistic.

Both lean into Sports, Vehicular Control, Photorealistic, Single-Player.

Sports95%Vehicular Control90%Photorealistic70%Single-Player65%
F1 201768% match

Shares Vehicular Control, Sports, Photorealistic, High Replayability.

Both lean into Sports, Vehicular Control, Single-Player, Photorealistic.

Sports95%Vehicular Control90%Single-Player70%Photorealistic70%

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F1 201649% match

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Both lean into Vehicular Control, Tense, Competitive PvP, Photorealistic.

Vehicular Control90%Tense70%Competitive PvP80%Photorealistic60%
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