Dragon Ball: Xenoverse cover art

Dragon Ball: Xenoverse

2015DimpsPlayStation 3, PlayStation 4, PC (Microsoft Windows), Xbox 360, Xbox One

Dragon Ball Xenoverse is the first installment of the Xenoverse series and the Dragon Ball game developed by Dimps. It is the first fighting game to feature full 3D battles similar to the Budokai Tenkaichi series. Fighters can traverse the levels free-roaming in large spaces and can fight on ground, in the air and underwater. The game features spoken dialogue from a majority of main characters while in battle, and characters show facial expressions when they strike an opponent or take damage. Although limited, the players have some freedom to explore the planet Earth as it exists in the Dragon Ball universe along with a handful of other locations.

What it's about

Revisiting and replaying iconic Dragon Ball battles against legendary foes maps to a classic heroic arc structure.

Heroic Quest65%

How it plays

Close-quarters hand-to-hand fighting with spoken dialogue, facial expressions, and multi-directional engagement is definitional to the core loop. 3D melee-focused combat with expressive animations, facial expressions, and character-driven execution across large arena spaces is central to the fighting experience. Characters fight freely in the air as a core combat dimension alongside ground and underwater, requiring aerial control and positioning as fundamental to gameplay.

Melee Combat85%
Character Action75%
Air Mobility70%
Party Management65%
Character Builds60%
Lock-On Targeting45%

How it looks and sounds

The entire aesthetic and character design is grounded in Dragon Ball anime visual language and character expression. The camera follows the player character from behind or near-shoulder perspective throughout combat and exploration.

Anime Style85%
Third-Person80%

How it's structured

Revisiting famous Dragon Ball battles through a structured narrative campaign provides a bounded story arc with progression. Large explorable spaces allow free-roaming traversal across multiple locations (Earth and other Dragon Ball settings), though structured as discrete zones rather than a seamless world. Players have freedom to explore and tackle content in variable order across Toki Toki City and other locations, though structured around a campaign spine.

Campaign60%
Open Zones55%
Nonlinear Progression50%
Single-Player50%
Online Co-op45%
Competitive PvP40%
Local Co-op35%

Shares Anime Style, Character Action, Third-Person, Heroic Quest.

Both lean into Anime Style, Character Action, Heroic Quest, Third-Person.

Anime Style85%Character Action80%Heroic Quest65%Third-Person50%

Shares Anime Style, Character Action, Third-Person, Air Mobility.

Both lean into Anime Style, Character Action, Third-Person, Air Mobility.

Anime Style80%Character Action85%Third-Person75%Air Mobility75%

Shares Anime Style, Third-Person, Melee Combat, Character Action.

Both lean into Anime Style, Third-Person, Melee Combat, Character Action.

Anime Style90%Third-Person85%Melee Combat75%Character Action70%

See all games like Dragon Ball: Xenoverse

A lesser-known kindred — Anime Style, Third-Person, Character Action, Party Management. 91% positive across 4,466 Steam reviews.

Both lean into Anime Style, Third-Person, Character Action, Single-Player.

Anime Style75%Third-Person75%Character Action65%Single-Player80%
Mini Ninjas41% match

A lesser-known kindred — Melee Combat, Third-Person, Anime Style, Character Action. 90% positive across 4,775 Steam reviews.

Both lean into Melee Combat, Third-Person, Character Action, Anime Style.

Melee Combat72%Third-Person50%Character Action42%Anime Style32%

A lesser-known kindred — Melee Combat, Character Action, Anime Style, Air Mobility. 95% positive across 4,886 Steam reviews.

Both lean into Melee Combat, Character Action, Air Mobility, Anime Style.

Melee Combat92%Character Action68%Air Mobility70%Anime Style55%
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