Enemy Front cover art

Enemy Front

2014CI GamesPlayStation 3, PC (Microsoft Windows), Xbox 360

You’re Robert Hawkins, an American stuck deep in Nazi controlled territory during the height of WWII. It’s up to you whether to fight your enemies face to face, snipe them from afar, or sneak past and sabotage their positions. Join the fight against the evil Third Reich in open-ended missions across war torn Europe.

What it feels like

Navigating Nazi-occupied territory with multiple threat vectors creates sustained edge-of-seat pressure. A serious take on WWII and fighting Nazi evil suggests sincere, unironic engagement with the subject matter rather than parody.

Tense62%
Earnest60%

What it's about

Armed forces and WWII combat operations form the explicit setting and narrative core of the game. Grounded in the real historical period of WWII and Nazi-controlled Europe with authentic warfare context. The setting of Nazi-controlled territory and the struggle against the Third Reich implies engagement with warfare's stakes, though the marketing emphasizes player agency over trauma exploration.

Military & War95%
Historical90%
War & Its Cost50%

How it plays

Shooting and firearms combat is central to the core experience as a modern WW2 first-person shooter. Sneaking past enemies and avoiding detection is explicitly presented as one of the three core playstyles alongside combat and sniping. Combat in WWII-era warfare typically involves using environmental cover and positioning, supported by the interactive combat experience mentioned.

Gunplay88%
Stealth75%
Cover Shooter65%
Detection & Awareness55%
Takedowns & Assassination40%

How it looks and sounds

The game is described as a WW2 FPS where the player sees through Hawkins' eyes in first-person perspective. Described as featuring stunning visuals in a modern FPS context, suggesting realistic visual representation typical of 2014-era shooters.

First-Person92%
Photorealistic58%

How it's structured

The campaign with Robert Hawkins is a single-player experience, though multiplayer modes are mentioned separately. Open-ended missions with player freedom in approach suggest a linear story with wide explorable arenas rather than purely linear progression. Open-ended missions across war-torn Europe suggest discrete missions rather than a seamless narrative flow.

Single-Player85%
Wide-Linear72%
Mission-Based60%
Handcrafted World55%

Shares First-Person, Military & War, Gunplay, Historical.

Both lean into First-Person, Military & War, Gunplay, Historical.

First-Person95%Military & War85%Gunplay90%Historical80%
Call of Duty73% match

Shares First-Person, Military & War, Historical, Gunplay.

Both lean into First-Person, Military & War, Historical, Gunplay.

First-Person95%Military & War90%Historical85%Gunplay85%

Shares First-Person, Gunplay, Military & War, Stealth.

Both lean into First-Person, Gunplay, Military & War, Stealth.

First-Person95%Gunplay90%Military & War75%Stealth85%

See all games like Enemy Front

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A lesser-known kindred — Gunplay, Stealth, Tense, Detection & Awareness. 95% positive across 4,598 Steam reviews.

Both lean into Gunplay, Stealth, Single-Player, Tense.

Gunplay80%Stealth85%Single-Player60%Tense70%
R.U.S.E.39% match

A lesser-known kindred — Military & War, Historical, Tense, Detection & Awareness. 96% positive across 4,427 Steam reviews.

Both lean into Military & War, Historical, Tense, Detection & Awareness.

Military & War85%Historical65%Tense70%Detection & Awareness70%

A lesser-known kindred — Military & War, Historical, Tense, Photorealistic. 87% positive across 4,452 Steam reviews.

Both lean into Military & War, Historical, Tense, Single-Player.

Military & War90%Historical85%Tense70%Single-Player45%
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