
Far Cry 4
Discover the most diverse Far Cry world ever created. With terrain spanning from lush forests to the snowcapped Himalayas, the entire world is alive… and deadly. From leopards, rhinos, black eagles, and vicious honey badgers, Kyrat is home to abundant wildlife. As you embark on your hunt for resources, know that something may be hunting you... Scout enemy territory from above in the all-new gyrocopter and then plummet back to earth in your wing suit. Climb aboard the back of a six-ton elephant and unleash its raw power on your enemies. Choose the right weapon for the job, no matter how insane or unpredictable that job might be. With a diverse arsenal, you’ll be prepared for anything.
What it feels like
High-speed vehicular action, aerial combat, and unpredictable wildlife encounters create kinetic rushes. Stealth sections and wildlife encounters maintain edge-of-seat pressure.
What it's about
Civil war against a dictator and factional struggle drive the narrative. Kyrat's oppressive regime and violence create a broken-world feel, though not strictly apocalyptic.
How it plays
Shooting and aiming firearms with tactile feedback is central to moment-to-moment combat. Avoiding detection via shadow and awareness is a major playstyle option, explicitly noted in marketing. Gyrocopters, wing suits, and notably elephant riding are featured traversal and combat tools.
How it looks and sounds
Core perspective throughout; the player sees the world directly through Ajay's eyes in first-person. High-fidelity 3D rendering with realistic environments and wildlife.
How it's structured
The entire Kyrat is a large, continuous explorable world traversable in largely non-linear order. Designed as single-player core with co-op as an optional addition. Player chooses the order to tackle objectives and regions across the open world.
Kindred games
Shares Open World, Gunplay, First-Person, Nonlinear Progression.
Both lean into Open World, Gunplay, First-Person, Single-Player.
Shares First-Person, Gunplay, Open World, Stealth.
Both lean into First-Person, Gunplay, Single-Player, Open World.
Shares First-Person, Gunplay, Open World, Stealth.
Both lean into First-Person, Gunplay, Open World, Single-Player.
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