Friday the 13th: The Game cover art

Friday the 13th: The Game

2017IllfonicPlayStation 4, PC (Microsoft Windows), Xbox One, Nintendo Switch

Friday the 13th: The Game is a third-person horror, survival game where players take on the role of a teen counselor, or for the first time ever, Jason Voorhees. You and six other unlucky souls will do everything possible to escape and survive while the most well-known killer in the world tracks you down and brutally slaughters you.

What it feels like

A pervasive sense of anticipatory fear pervades play as counselors anticipate Jason's imminent arrival and the costliness of mistakes. Sustained edge-of-seat pressure from being hunted by an overpowering threat where one encounter can be fatal. Visceral brutality and the grotesque nature of Jason's kills create horror beyond jump-scares.

Dread80%
Tense75%
Horrific70%
Menacing70%

What it's about

The primary design goal is to deliver horror and dread through a slasher film setting where players are hunted by an iconic killer. Camp life and counselor interactions provide contextual flavor to the survival experience, though not central to the core gameplay loop.

Horror85%
Slice of Life30%

How it plays

Counselors rely heavily on avoiding detection, hiding, and reading Jason's patrol patterns to survive, making stealth avoidance central to survival. Counselors must survive by escaping the map or reaching safe zones, creating an extraction-like loop where getting out alive is the primary objective. Jason's presence creates constant tension through line-of-sight and sound detection mechanics that drive the hunt-and-evade dynamic.

Stealth80%
Extraction Loop75%
Detection & Awareness70%
Takedowns & Assassination60%
Resource Management55%
Character Builds50%
Melee Combat50%

How it looks and sounds

The game employs third-person camera perspective for both Jason and counselors, fundamental to the viewing experience. Camp Crystal Lake's weathered, lived-in aesthetic and detailed character models convey grimy realism fitting a slasher setting.

Third-Person80%
Gritty65%

How it's structured

The core design is asymmetrical multiplayer where one player controls Jason and up to seven others play as counselors with fundamentally different roles, objectives, and abilities. Counselors must cooperate against the environmental threat of Jason while also managing their own survival priorities in the same shared space. Camp Crystal Lake is divided into discrete explorable areas that players navigate and use strategically during the hunt.

Asymmetric Multiplayer95%
PvPvE85%
Open Zones60%
Single-Player35%

Shares Asymmetric Multiplayer, Horror, PvPvE, Dread.

Both lean into Asymmetric Multiplayer, Horror, PvPvE, Dread.

Asymmetric Multiplayer95%Horror90%PvPvE85%Dread85%

Shares Asymmetric Multiplayer, PvPvE, Horror, Dread.

Both lean into Asymmetric Multiplayer, PvPvE, Horror, Dread.

Asymmetric Multiplayer90%PvPvE95%Horror75%Dread70%

Shares Asymmetric Multiplayer, Horror, Dread, Tense.

Both lean into Asymmetric Multiplayer, Horror, Dread, Tense.

Asymmetric Multiplayer95%Horror88%Dread82%Tense85%

See all games like Friday the 13th: The Game

A lesser-known kindred — Tense, Dread, Gritty, Menacing. 87% positive across 4,350 Steam reviews.

Both lean into Tense, Dread, Gritty, Horrific.

Tense80%Dread70%Gritty80%Horrific75%

A lesser-known kindred — Third-Person, Stealth, Horror, Menacing. 88% positive across 4,693 Steam reviews.

Both lean into Third-Person, Stealth, Horror, Menacing.

Third-Person80%Stealth75%Horror65%Menacing70%

A lesser-known kindred — Asymmetric Multiplayer, Stealth, Detection & Awareness. 85% positive across 4,320 Steam reviews.

Both lean into Asymmetric Multiplayer, Stealth, Detection & Awareness, Single-Player.

Asymmetric Multiplayer90%Stealth85%Detection & Awareness65%Single-Player25%
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