Glass Masquerade cover art

Glass Masquerade

2016Onyx LutePlayStation 4, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch

Welcome to Glass Masquerade - an artistic puzzle game inspired by Art Deco & stained glass artisans of the 20th century. You need to combine hidden glass pieces to unveil clocks and themes exhibited by various cultures of the world at the 'International Times Exhibition' - an interactive electronic show.

What it feels like

The relaxing, meditative puzzle experience and beautiful artistic presentation create a calm, peaceful emotional register. The artistic puzzle-solving invites patient, reflective engagement with the design and cultural themes. The gradual unveiling of elaborate stained glass designs and cultural themes creates a sense of discovery and aesthetic wonder.

Serene70%
Contemplative60%
Wondrous55%

What it's about

The puzzles represent various world cultures and their themes, suggesting exploration of cultural and possibly mythological subject matter.

Mythology40%

How it plays

The core gameplay involves combining glass pieces into coherent patterns and arrangements, a fundamentally spatial puzzle challenge. Combining pieces to form specific patterns requires deductive reasoning and understanding of how elements fit together. Glass pieces are described as 'hidden' and must be found and combined, incorporating a search and discovery element.

Spatial Puzzles90%
Logic Puzzles50%
Hidden Object & Search35%

How it looks and sounds

The game is explicitly inspired by Art Deco design and stained glass artisans, with the visual identity built entirely around geometric, ornate deco aesthetics. The stained glass aesthetic and illustrated artistic direction suggest hand-crafted, drawn visuals rather than photorealistic rendering. Stained glass inherently features bold, saturated colors that are central to the game's visual appeal and thematic identity.

Art Deco95%
Hand-Drawn 2D75%
Vibrant Color70%
Orchestral Score50%

How it's structured

The game is explicitly single-player with no multiplayer component mentioned. Each puzzle represents a specific cultural theme and clock design, suggesting deliberately authored rather than procedurally generated content. Designed as a casual puzzle game with individual puzzle levels that can be completed in short sessions, fitting the bite-sized structure.

Single-Player80%
Handcrafted World75%
Bite-Sized Sessions65%
Short Playtime55%

Shares Spatial Puzzles, Handcrafted World, Bite-Sized Sessions, Short Playtime.

Both lean into Spatial Puzzles, Single-Player, Handcrafted World, Bite-Sized Sessions.

Spatial Puzzles90%Single-Player95%Handcrafted World75%Bite-Sized Sessions75%
Gorogoa55% match

Shares Spatial Puzzles, Hand-Drawn 2D, Handcrafted World, Serene.

Both lean into Spatial Puzzles, Single-Player, Hand-Drawn 2D, Handcrafted World.

Spatial Puzzles90%Single-Player95%Hand-Drawn 2D95%Handcrafted World90%

Shares Spatial Puzzles, Handcrafted World, Logic Puzzles, Bite-Sized Sessions.

Both lean into Spatial Puzzles, Single-Player, Handcrafted World, Logic Puzzles.

Spatial Puzzles95%Single-Player85%Handcrafted World85%Logic Puzzles90%

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Spatial Puzzles90%Single-Player80%Handcrafted World75%Hand-Drawn 2D65%
Klocki47% match

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Single-Player95%Spatial Puzzles65%Serene80%Bite-Sized Sessions80%

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Both lean into Single-Player, Spatial Puzzles, Logic Puzzles, Serene.

Single-Player90%Spatial Puzzles75%Logic Puzzles95%Serene75%
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