
Hellpoint
Hellpoint is a dark sci fi action RPG set in the aftermath of a massive quantum cataclysm. Every living being quickly lost their mind as their memories and bodies were merged with alternate versions of themselves from parallel universes. The accident also attracted entities of immense power that should have been left alone, in the depth of other dimensions.
What it feels like
Slow-building anticipatory fear permeates the dark sci-fi atmosphere of a derelict station hosting cosmic entities. The crushing weight of a contaminated space station and the presence of indifferent cosmic powers create suffocating atmosphere. The twisted story of cosmic entities and the space station's secrets invite enigmatic exploration.
What it's about
Entities of immense power from alternate dimensions and cosmic cataclysm are central to the setting and narrative horror. Grounded in plausible quantum mechanics and dimensional physics as the foundation for the world's apocalyptic state. The merger of minds and bodies with alternate selves creates psychological horror and identity dissolution.
How it plays
The game is explicitly marketed as souls-like with deliberate, punishing melee combat that defines the core experience. Close-quarters weapon combat against dreadful creatures is the primary interaction throughout. Combat emphasizes expressive melee execution and positioning against powerful cosmic entities.
How it looks and sounds
A derelict space station rendered with gritty, detailed sci-fi atmosphere emphasizing realistic industrial environments. Third-person camera following the player character is the standard perspective for combat and exploration. The derelict space station is rendered with worn, industrial decay and detailed environmental grit.
How it's structured
An authored story of cosmic gods and dimensional cataclysm provides narrative structure from start to finish. Online cooperative play is supported alongside single-player, enabling shared combat experiences. Local split-screen co-op is available as an alternative multiplayer mode.
Kindred games
Shares Melee Combat, Soulslike Combat, Character Action, Third-Person.
Both lean into Melee Combat, Soulslike Combat, Character Action, Third-Person.
Shares Melee Combat, Soulslike Combat, Third-Person, Photorealistic.
Both lean into Melee Combat, Soulslike Combat, Third-Person, Campaign.
Shares Melee Combat, Third-Person, Dread, Oppressive.
Both lean into Melee Combat, Third-Person, Campaign, Dread.
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