
Holdfast: Nations At War
Fight on multiple fronts in Holdfast: Nations At War - A multiplayer first and third-person shooter set during the great Napoleonic Era and WW1. Charge into battle with over 150 players per server!
What it feels like
Sustained edge-of-seat pressure where tactical mistakes and enemy fire create constant danger. Successful squad coordination and capture objectives yield hard-won victory and momentum.
What it's about
Armed forces, warfare, and combat operations during the Napoleonic and WWI eras are the explicit setting. Grounded in the Napoleonic Era and World War I, with period-accurate uniforms, weapons, and tactics. Large-scale battles with 150+ players evoke the scale and human toll of historical warfare.
How it plays
Aiming and firing period-accurate firearms with tactile feedback is the core interactive loop. Distinct military roles (cavalry, infantry, officers, etc.) define character classes and abilities. Positioning, formation, and squad coordination drive successful multiplayer engagements.
How it looks and sounds
First-person perspective is a primary supported viewpoint for gunplay and immersion in combat. Third-person view is equally supported as an alternative perspective for tactical awareness and character visibility.
How it's structured
Direct competitive PvP against other players across multiple fronts is the core and defining multiplayer experience. Organized team-vs-team warfare structure with coordinated roles is fundamental to Napoleonic and WWI battle tactics. Multiple front battlefields offer explorable combat zones within a structured multiplayer campaign framework.
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