Into the Radius cover art

Into the Radius

2020CM GamesMeta Quest 2, PlayStation VR2, SteamVR, Oculus Rift

Into the Radius is a single-player survival shooter developed exclusively for premium Virtual Reality headsets. The game is a dark mix of eldritch horror, open-world exploration, realistic weapon handling and intriguing storyline that will make you feel like you're in the middle of the post-apocalyptic Pechorsk Radius zone. Life and death intertwine inside the Radius, lurking somewhere in the middle of everything is the answer to a question you can't quite remember. Through the flickering memories of your tarnished life as a former resident of Pechorsk and now UNSPC specialist, your only means of survival is to stalk the strange and threatening zone and complete the missions assigned to you. Shoot Fast and Take Cover Take cover and beware of the threats around you. Gunplay and real bullet physics will keep you on your toes. Featuring classics like the Pistolet Makarova, Double Barrel Shotgun and the AKM Kalashnikov. Weapon interactions are based on their real-life counterparts. Handling, aiming and reloading uses similar movements to their real-world versions. Weapons have unique ammo and suitable attachments, but must be taken care of or else they will begin to jam! Interesting Story Ever since the mysterious and deadly Pechorsk Radius appeared, it had been the single most discussed topic in the media, scientific communities, and political establishments. Rumors, conspiracies, and legends slowly began to emerge; speaking of wondrous artifacts, deadly anomalies and bizarre entities that inhabit the once quiet mining town. Today interest has faded, the exclusion zone around the Pechorsk Radius remains completely restricted to the public. Only authorized personnel from the UN Pechorsk Special Committee have any real knowledge of what the Radius truly is. Hardcore Gameplay We placed player skill as one of the important focuses of the game. In order to survive inside the Radius you'll need to pick the right gear for your journey, understand how to navigate the dangerous terrain and discover what kind of anomalies exist, in order to complete your objectives. Explore Extraordinary Landscapes Fifteen years after the Pechorsk Event, the Radius has been almost completely abandoned and stands as an isolated and blighted territory. There are miles and miles of forests and crumbling industrial ruins to explore however you want. Be warned, the Radius is filled with lethal anomalies and rumored to contain hostile forces that threaten anyone foolish or daring enough to risk their lives exploring it.

What it feels like

A constant active threat from hostile forces, anomalies, and the unforgiving environment creates palpable danger. The blighted, abandoned zone and constant threat of anomalies create a suffocating, crushing atmosphere. The anticipation of lethal anomalies and unknown threats lurking throughout the zone builds slow-building fear.

Menacing58%
Oppressive50%
Dread40%

What it's about

The Pechorsk Radius is a blighted, abandoned post-apocalyptic zone with crumbling ruins and isolation at its heart. Mysterious deadly anomalies, bizarre entities, wondrous artifacts, and unknowable forces inhabit the zone with an eldritch tone. Uncovering the mysteries and true nature of the Pechorsk Radius through exploration and mission completion structures discovery.

Post-Apocalyptic88%
Cosmic Horror65%
Mystery55%
Isolation43%

How it plays

Realistic firearm handling, aiming, reloading, and bullet physics form the core combat interaction and survival loop. Managing gear, ammunition, weapon maintenance, and scavenging for loot are core to staying alive in the hostile zone. Carefully budgeting ammunition, equipment selection, and supplies under pressure shapes strategic decision-making.

Gunplay92%
Survival Needs78%
Resource Management75%
Extraction Loop72%
Cover Shooter70%
Loot & Drops60%
Gear Upgrades52%
Weapon Durability48%
Inventory Management38%

How it looks and sounds

The game is played exclusively from a first-person perspective, fundamental to the VR immersion and gunplay mechanics. Weapon interactions based on real-life counterparts and emphasis on realism suggest grounded, high-fidelity visuals.

First-Person95%
Photorealistic62%

How it's structured

Fifteen years of abandoned territory with miles of forests and ruins explorable in a largely non-linear, player-chosen order. Explicitly designed as single-player with no multiplayer component, emphasizing isolation and personal survival.

Open World85%
Single-Player45%

Shares Post-Apocalyptic, First-Person, Gunplay, Open World.

Both lean into Post-Apocalyptic, First-Person, Gunplay, Open World.

Post-Apocalyptic95%First-Person85%Gunplay80%Open World85%

Shares Gunplay, First-Person, Post-Apocalyptic, Survival Needs.

Both lean into Gunplay, First-Person, Post-Apocalyptic, Survival Needs.

Gunplay95%First-Person90%Post-Apocalyptic75%Survival Needs60%

Shares First-Person, Post-Apocalyptic, Gunplay, Open World.

Both lean into First-Person, Post-Apocalyptic, Gunplay, Open World.

First-Person95%Post-Apocalyptic90%Gunplay85%Open World85%

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