Mafia III cover art

Mafia III

2016Hangar 13PlayStation 4, PC (Microsoft Windows), Mac, Xbox One

It’s 1968 and the rules have changed. After years in Vietnam, Lincoln Clay knows this truth: Family isn’t who you’re born with, it’s who you die for.

What it feels like

The tone is harsh and unflinching about violence, betrayal, and the brutality of the mob underworld.

Grim70%

What it's about

Lincoln's entire narrative arc is built explicitly around avenging his betrayed surrogate family against those responsible, making revenge the definitional core. Organized crime, mob families, and the criminal underworld are the primary setting and context for all narrative and gameplay. Set in 1968, the game grounds itself in a recognizable near-historical period with authentic period music and culture.

Revenge95%
Crime & Underworld85%
Contemporary75%
Military & War65%

How it plays

Shooting and firearms combat are central to moment-to-moment gameplay in an action-focused open-world experience. Stealth-based infiltration and silent takedowns are viable core approaches to mission objectives alongside direct combat. Building and managing relationships with underbosses, assigning territories, and maintaining faction loyalty drive progression.

Gunplay75%
Stealth70%
Reputation & Factions65%
Takedowns & Assassination60%
Detection & Awareness55%
Cover Shooter50%
Moral Choice50%
Vehicular Control45%

How it looks and sounds

The camera follows Lincoln from behind/shoulder perspective throughout gameplay and exploration. Period-appropriate licensed 1960s music is a significant feature curating the atmosphere and tone.

Third-Person80%
Licensed Soundtrack55%

How it's structured

Set in 1968 New Bordeaux (inspired by New Orleans), the game features a large continuous explorable crime-city that is central to mission structure and player agency. A bounded, authored story arc of Lincoln's ascent and revenge has a definite narrative beginning and end. While open-world, the story follows a linear spine of revenge targets, punctuated by explorable city and optional side missions.

Open World90%
Campaign65%
Wide-Linear55%
Mafia II65% match

Shares Open World, Crime & Underworld, Third-Person, Gunplay.

Both lean into Open World, Crime & Underworld, Third-Person, Campaign.

Open World95%Crime & Underworld95%Third-Person85%Campaign90%

Shares Open World, Gunplay, Third-Person, Crime & Underworld.

Both lean into Open World, Gunplay, Third-Person, Crime & Underworld.

Open World95%Gunplay90%Third-Person85%Crime & Underworld75%

Shares Open World, Crime & Underworld, Third-Person, Gunplay.

Both lean into Open World, Crime & Underworld, Third-Person, Gunplay.

Open World95%Crime & Underworld95%Third-Person85%Gunplay85%

See all games like Mafia III

Intravenous 245% match

A lesser-known kindred — Gunplay, Crime & Underworld, Stealth, Revenge. 95% positive across 4,598 Steam reviews.

Both lean into Gunplay, Stealth, Crime & Underworld, Revenge.

Gunplay80%Stealth85%Crime & Underworld70%Revenge50%

A lesser-known kindred — Gunplay, Third-Person, Stealth, Grim. 88% positive across 4,693 Steam reviews.

Both lean into Gunplay, Third-Person, Stealth, Campaign.

Gunplay85%Third-Person80%Stealth75%Campaign70%
Mini Ninjas31% match

A lesser-known kindred — Open World, Stealth, Third-Person, Detection & Awareness. 90% positive across 4,775 Steam reviews.

Both lean into Open World, Stealth, Third-Person, Detection & Awareness.

Open World68%Stealth75%Third-Person50%Detection & Awareness38%
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