Magicka cover art

Magicka

2011Arrowhead Game StudiosLinux, PC (Microsoft Windows)

Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good. Players will be able to combine elements to cast spells, wreaking havoc and devastation on the minions of darkness. They will also be able to team up with friends and fight their way through the campaign, or test their skills in the magickal arts through other challenging modes.

What it feels like

Explicitly satirical in tone, mocking fantasy tropes and conventions with comedic flair throughout. The satirical comedy and spell-mixing mechanics encourage experimentation and mischievous experimentation. Comedy is a primary tag and the game's satirical nature keeps the mood playful despite action-adventure framing.

Irreverent65%
Playful60%
Lighthearted50%

What it's about

Norse mythology setting with wizards, evil sorcerers, and forces of good and darkness form the core narrative backdrop. The core objective of stopping an evil sorcerer and saving the world fits the heroic quest archetype. Explicitly grounded in Norse mythology with its creatures, magic system, and world-building.

High Fantasy70%
Heroic Quest55%
Mythology55%

How it plays

Core loop centers on combining elements to cast spells, functioning as a real-time spell-crafting system. Wizard combat involves close-quarters spell casting against minions in real-time action gameplay. Element combinations create varied spell effects and interactions that allow creative tactical approaches.

Crafting75%
Melee Combat50%
Emergent Systems45%
Resource Management35%
Spatial Puzzles35%
Class System30%

How it looks and sounds

Illustrated 2D fantasy art style defines the visual presentation of the Norse-inspired world. Spell effects and magical combat create vivid colorful visual feedback during gameplay.

Hand-Drawn 2D40%
Vibrant Color40%

How it's structured

A bounded, authored story campaign with a clear goal of defeating the evil sorcerer and ending the conflict. Players can team up with friends in split-screen or shared-screen local multiplayer modes. Can be played entirely solo through the campaign with single-player challenge modes available.

Campaign65%
Local Co-op60%
Single-Player55%
Online Co-op50%
Wide-Linear45%
Magicka 272% match

Shares Irreverent, Playful, Local Co-op, High Fantasy.

Both lean into Irreverent, Playful, Local Co-op, High Fantasy.

Irreverent80%Playful85%Local Co-op75%High Fantasy65%

Shares High Fantasy, Heroic Quest, Playful, Online Co-op.

Both lean into High Fantasy, Campaign, Single-Player, Heroic Quest.

High Fantasy82%Campaign78%Single-Player75%Heroic Quest70%
Crashlands49% match

Shares Crafting, Playful, Lighthearted, Melee Combat.

Both lean into Crafting, Lighthearted, Playful, Melee Combat.

Crafting80%Lighthearted75%Playful65%Melee Combat70%

See all games like Magicka

A lesser-known kindred — Local Co-op, Playful, Lighthearted, Irreverent. 96% positive across 4,909 Steam reviews.

Both lean into Local Co-op, Playful, Lighthearted, Irreverent.

Local Co-op85%Playful85%Lighthearted90%Irreverent65%

A lesser-known kindred — Playful, Heroic Quest, Local Co-op, Melee Combat. 88% positive across 4,355 Steam reviews.

Both lean into Campaign, Playful, Heroic Quest, Local Co-op.

Campaign75%Playful75%Heroic Quest75%Local Co-op70%

A lesser-known kindred — High Fantasy, Crafting, Heroic Quest, Resource Management. 94% positive across 4,861 Steam reviews.

Both lean into Campaign, Single-Player, High Fantasy, Crafting.

Campaign90%Single-Player95%High Fantasy70%Crafting55%
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