
Nether
Nether is a fast-paced survival game that forces you to make quick life-saving decisions in an unforgiving environment. In this post-apocalyptic urban world, death is waiting around every corner, at the top of high-rise buildings, and in the grasp of powerful teleporting creatures known as 'Nethers'. These creatures and the other players are real challenges to overcome, requiring tactical gameplay, awareness, stealth, and cooperation. To navigate this high-tension environment, you must use skill and cunning in order to scavenge, trade, craft or loot for food, weapons, supplies, and other resources necessary to stay alive in a desolate and dangerous city. Team up with other survivors and take advantage of group play, as a tribe, to complete treacherous world objectives, or play as a lone wolf in an attempt to endure the hostile environment. In the end you must decide whether to Prey or Pray.
What it feels like
High-tension environment with death waiting around corners and constant threats. Desolate, dangerous setting with unforgiving mechanics and brutal survival choices.
What it's about
A post-apocalyptic urban setting is the core fiction and backdrop for all survival challenges. Solo play as a 'lone wolf' and the isolation of a desolate city underpin some experience. Powerful teleporting creatures and horror-tinged survival atmosphere, though not primary.
How it plays
First-person shooting against players and creatures is explicitly central to combat and survival. Scavenging, trading, crafting, and looting for food, weapons, and supplies drive core loops. Awareness, stealth, and tactical gameplay are emphasized as key survival tools.
How it looks and sounds
Explicitly described as a first-person experience.
How it's structured
A post-apocalyptic urban world described as explorable with player-driven navigation and objectives. Combat includes both hostile creatures (Nethers) and other players in the same environment. A shared online world where other players and creatures persist, though not massively scaled.
Kindred games
Shares Post-Apocalyptic, First-Person, Gunplay, Survival Needs.
Both lean into Post-Apocalyptic, First-Person, Gunplay, Survival Needs.
Shares Post-Apocalyptic, Survival Needs, Open World, Gunplay.
Both lean into Post-Apocalyptic, Survival Needs, Open World, Gunplay.
Shares Post-Apocalyptic, First-Person, Resource Management, Gunplay.
Both lean into Post-Apocalyptic, First-Person, Resource Management, Gunplay.
Closest hidden gems
A lesser-known kindred — First-Person, Gunplay, Survival Needs, Grim. 96% positive across 4,352 Steam reviews.
Both lean into First-Person, Gunplay, Survival Needs, Grim.
A lesser-known kindred — Open World, First-Person, Survival Needs, Resource Management. 88% positive across 4,765 Steam reviews.
Both lean into Open World, First-Person, Survival Needs, Resource Management.
A lesser-known kindred — Gunplay, Stealth, Tense, Detection & Awareness. 95% positive across 4,598 Steam reviews.
Both lean into Gunplay, Stealth, Tense, Detection & Awareness.





