Resident Evil: Operation Raccoon City cover art

Resident Evil: Operation Raccoon City

2012Slant Six GamesPlayStation 3, PC (Microsoft Windows), Xbox 360

Resident Evil: Operation Raccoon City is a third-person shooter and is a spin-off of the long-running Resident Evil series. Unlike the main games in the series, it is less of a survival horror game and more of an action-packed shooter. The game includes twelve playable characters, however the players can choose only four characters for the online modes. Each team member has their own special role and abilities.

What it feels like

A present threat from zombies and enemy forces creates active danger, though tempered by shooter action focus. The Raccoon City setting and undead enemies convey a harsh, unflinching darkness.

Menacing45%
Grim40%

What it's about

Undead enemies and the Raccoon City outbreak setting anchor the horror atmosphere. Paramilitary team operations and military-style squad structure define the framing. Survival elements exist but are secondary to action-shooting mechanics.

Zombie70%
Military & War55%
Survival Against Nature40%

How it plays

Aiming and firing firearms with tactical feedback is the core interaction, defining the shift from survival horror to action-shooter gameplay. Third-person positioning, taking cover, and tactical shooting against grouped enemies form the central combat loop. Twelve distinct playable characters with specialized roles and abilities define team diversity.

Gunplay95%
Cover Shooter85%
Class System60%
Party Management50%
Grid Tactics Combat45%
Melee Combat35%
Resource Management35%

How it looks and sounds

The entire experience is framed from a third-person camera following the character.

Third-Person90%

How it's structured

A full campaign designed to be played cooperatively with up to four-player teams is a major structural component. Online cooperative play is supported and featured alongside competitive multiplayer modes. Squad composition and team-role systems structure both campaign and multiplayer play.

Co-op Campaign70%
Online Co-op65%
Team-Based60%
Competitive PvP55%
Single-Player50%
Caliber64% match

Shares Third-Person, Gunplay, Cover Shooter, Team-Based.

Both lean into Third-Person, Gunplay, Cover Shooter, Team-Based.

Third-Person90%Gunplay80%Cover Shooter85%Team-Based80%

Shares Gunplay, Third-Person, Zombie, Class System.

Both lean into Gunplay, Third-Person, Zombie, Class System.

Gunplay85%Third-Person85%Zombie75%Class System80%
Day of Infamy63% match

Shares Gunplay, Cover Shooter, Co-op Campaign, Military & War.

Both lean into Gunplay, Cover Shooter, Co-op Campaign, Military & War.

Gunplay92%Cover Shooter72%Co-op Campaign75%Military & War88%

See all games like Resident Evil: Operation Raccoon City

A lesser-known kindred — Gunplay, Third-Person, Zombie, Co-op Campaign. 88% positive across 4,693 Steam reviews.

Both lean into Gunplay, Third-Person, Zombie, Co-op Campaign.

Gunplay85%Third-Person80%Zombie90%Co-op Campaign80%

A lesser-known kindred — Gunplay, Third-Person, Competitive PvP, Team-Based. 96% positive across 4,671 Steam reviews.

Both lean into Gunplay, Third-Person, Competitive PvP, Team-Based.

Gunplay85%Third-Person70%Competitive PvP80%Team-Based75%

A lesser-known kindred — Gunplay, Co-op Campaign, Third-Person, Online Co-op. 91% positive across 4,757 Steam reviews.

Both lean into Gunplay, Co-op Campaign, Third-Person, Online Co-op.

Gunplay80%Co-op Campaign90%Third-Person65%Online Co-op70%
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