Sonic Lost World cover art

Sonic Lost World

2013Sonic TeamPC (Microsoft Windows), Wii U

When the Deadly Six threaten to destroy his world, Sonic’s new moves & power-ups are the only way to defeat them before it’s too late! This is the first out of the three titles of Sega and Nintendo's exclusive collaboration, the others being Mario & Sonic at the Sochi 2014 Olympic Winter Games and Sonic Boom: Rise of Lyric/Sonic Boom: Shattered Crystal.

What it feels like

High-speed movement, kinetic flow, and the rush of navigating dynamic levels with aerial mastery create sustained exhilaration. The cartoonish presentation, colorful levels, and mischievous character personality invite lighthearted, experimental play. The overall tone avoids darkness or seriousness, embracing comedy, humor, and carefree adventure.

Exhilarating75%
Playful65%
Lighthearted60%

What it's about

Sonic's quest to defeat the threatening Deadly Six and save his world follows the classic heroic confrontation arc.

Heroic Quest55%

How it plays

Jumping and navigating hazardous geometry through varied level design is the primary core challenge, defining moment-to-moment gameplay. Sonic's signature air control, wall-jumping, and mid-air maneuvers are central to traversal and combat, enabling expressive aerial play. Fluid movement via wall-runs, vaults, and environmental fluidity across levels is a defining skill-based traversal system.

Platforming90%
Air Mobility80%
Parkour75%
Momentum Movement70%
Character Action60%
Gear Upgrades50%

How it looks and sounds

The game is played from a third-person perspective following Sonic through the environment. Saturated, bold colors and cheerful visual design drive the aesthetic identity across all environments. The 3D models are rendered with a stylized, cartoon-like shading that emphasizes the animated aesthetic.

Third-Person85%
Vibrant Color70%
Cel-Shaded60%
Cute45%

How it's structured

Designed as a solo experience with no multiplayer modes; all progression and challenge is single-player focused. Levels are discrete stages played through in a largely fixed progression order, typical of the classic Sonic formula. A bounded story arc with Sonic confronting the Deadly Six threat has a defined narrative beginning, middle, and end.

Single-Player90%
Linear Levels70%
Campaign65%
Sonic Forces66% match

Shares Platforming, Exhilarating, Air Mobility, Momentum Movement.

Both lean into Platforming, Single-Player, Exhilarating, Air Mobility.

Platforming95%Single-Player85%Exhilarating85%Air Mobility75%

Shares Platforming, Third-Person, Air Mobility, Linear Levels.

Both lean into Platforming, Third-Person, Single-Player, Air Mobility.

Platforming95%Third-Person85%Single-Player65%Air Mobility70%

Shares Platforming, Third-Person, Vibrant Color, Air Mobility.

Both lean into Platforming, Single-Player, Third-Person, Campaign.

Platforming80%Single-Player80%Third-Person75%Campaign85%

See all games like Sonic Lost World

A lesser-known kindred — Platforming, Third-Person, Vibrant Color, Air Mobility. 92% positive across 4,875 Steam reviews.

Both lean into Platforming, Single-Player, Third-Person, Campaign.

Platforming80%Single-Player80%Third-Person75%Campaign85%

A lesser-known kindred — Platforming, Air Mobility, Exhilarating, Linear Levels. 95% positive across 4,886 Steam reviews.

Both lean into Platforming, Single-Player, Air Mobility, Exhilarating.

Platforming95%Single-Player65%Air Mobility70%Exhilarating70%
Mini Ninjas45% match

A lesser-known kindred — Platforming, Third-Person, Lighthearted, Cute. 90% positive across 4,775 Steam reviews.

Both lean into Platforming, Single-Player, Third-Person, Lighthearted.

Platforming65%Single-Player48%Third-Person50%Lighthearted55%
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