
Sons of the Forest
Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.
What it feels like
The cannibal-infested hellscape and threat of constant danger creates slow-building anticipatory fear. The island environment and constant existential threats create a crushing, suffocating atmosphere the player must endure. The cannibal inhabitants present an active, present threat that clearly intends the player harm throughout.
What it's about
Enduring a hostile natural world filled with cannibals and environmental threats is the central struggle. The game is explicitly a survival horror simulator; frightening the player with cannibals and threats is a primary design aim. Being stranded on a hostile remote island with cannibals emphasizes solitude and being cut off from civilization.
How it plays
Core gameplay revolves around managing hunger, thirst, health, and safety to stay alive in a hostile environment. Crafting is a central loop for creating tools, weapons, shelter, and resources necessary for survival. Constructing and expanding shelters and structures is a key survival mechanic explicitly mentioned.
How it looks and sounds
The game is explicitly described as first-person, immersing the player directly in the protagonist's perspective. High-detail survival horror visuals emphasizing worn, grimy, visceral details of struggle and decay.
How it's structured
The game features a large, explorable remote island that players can traverse in largely non-linear fashion to find the missing billionaire and resources. Solo play is explicitly supported and is the primary experience, though multiplayer is available. Friends can join online to cooperatively survive and build together on the island.
Kindred games
Shares Survival Against Nature, Horror, Survival Needs, Crafting.
Both lean into Survival Against Nature, Horror, Survival Needs, Crafting.
Shares Survival Against Nature, Survival Needs, Crafting, Open World.
Both lean into Survival Against Nature, Survival Needs, Crafting, Open World.
Shares Survival Against Nature, Survival Needs, Open World, First-Person.
Both lean into Survival Against Nature, Survival Needs, Open World, First-Person.
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