Star Wars: Jedi Knight II - Jedi Outcast cover art

Star Wars: Jedi Knight II - Jedi Outcast

2002Vicarious VisionsXbox, PlayStation 4, Nintendo GameCube, PC (Microsoft Windows), Mac, Nintendo Switch

In the tradition of the highly acclaimed Star Wars: Jedi Knight series, Star Wars: Jedi Knight 2, Jedi Outcast features rebel agent Kyle Katarn in exhilarating first-person action. Several years have passed since Kyle avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the dark side, Kyle entrusted his lightsaber to Luke Skywalker, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future. Explore breathtaking Star Wars locales such as Cloud City, the Jedi Academy on Yavin 4, Nar Shaddaa, and the smugglers' moon. Multiplayer options include deathmatch, saber-only deathmatch, and team capture the flag.

What it feels like

Kyle's arc of overcoming fear and reclaiming his identity as a Jedi to face a galactic threat carries a sense of hard-won heroic momentum.

Triumphant65%

What it's about

The game spans iconic Star Wars locations across the galaxy with an epic narrative of redemption and galactic threat, matching space opera expectations. The Star Wars setting with its sci-fi technology, Force powers, and futuristic locales grounds the experience in speculative fiction. Kyle's central journey is reclaiming his past and overcoming his fear of the dark side to save the galaxy.

Space Opera80%
Science Fiction75%
Redemption65%

How it plays

Lightsaber combat is central to the experience, with saber-only multiplayer modes and Kyle's journey to reclaim his lightsaber forming the narrative spine. Blaster weapons and ranged combat are core mechanics alongside the lightsaber, fitting the FPS tradition of the Dark Forces/Jedi Knight series. Lightsaber combat emphasizes skilled, stylish melee execution in the tradition of action-focused Jedi gameplay.

Melee Combat85%
Gunplay75%
Character Action70%
Lock-On Targeting55%
Skill Checks55%
Immersive Sim50%

How it looks and sounds

The entire experience is presented from Kyle's first-person perspective as stated in the description and taggers' emphasis on FPS gameplay. 2002-era rendering aimed at faithful representation of Star Wars environments, though not cutting-edge by modern standards.

First-Person95%
Photorealistic45%

How it's structured

Kyle's story arc from abandoning his powers to reclaiming them against a menacing threat forms a bounded, authored narrative with a definite endpoint. Single-player campaign is the primary structured experience, with multiplayer as secondary options. The campaign progresses through discrete authored locations (Cloud City, Yavin 4, Nar Shaddaa) suggesting level-based structure typical of the series.

Campaign85%
Single-Player80%
Linear Levels65%
Competitive PvP50%
Local Co-op40%

Shares First-Person, Gunplay, Science Fiction, Melee Combat.

Both lean into First-Person, Gunplay, Campaign, Science Fiction.

First-Person95%Gunplay95%Campaign70%Science Fiction75%

Shares First-Person, Character Action, Gunplay, Science Fiction.

Both lean into First-Person, Single-Player, Character Action, Gunplay.

First-Person78%Single-Player92%Character Action88%Gunplay82%
Overwatch56% match

Shares First-Person, Gunplay, Character Action, Science Fiction.

Both lean into First-Person, Gunplay, Character Action, Science Fiction.

First-Person95%Gunplay90%Character Action75%Science Fiction70%

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A lesser-known kindred — Melee Combat, Character Action, Science Fiction, Linear Levels. 95% positive across 4,886 Steam reviews.

Both lean into Melee Combat, Single-Player, Character Action, Science Fiction.

Melee Combat92%Single-Player65%Character Action68%Science Fiction58%
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