Stormworks: Build and Rescue cover art

Stormworks: Build and Rescue

2020Sunfire SoftwarePC (Microsoft Windows), Mac

Design and pilot your own sea-rescue service, in a rich and dramatic physics playground. Steer or fly your custom-designed, block based, programmable vehicles into fierce oceanic storms. Plan and execute thrilling rescues in a variety of challenging crisis scenarios.

What it feels like

Successfully completing daring rescues and overcoming storms produces a swelling sense of hard-won victory. Fierce oceanic storms and crisis rescue scenarios create sustained pressure where failure feels costly. The game's sincere framing of rescue heroism and life-saving missions conveys unironic heartfelt commitment to the scenario.

Triumphant65%
Tense60%
Earnest55%

What it's about

Rescue scenarios with 'release your inner hero' framing position saving lives in storms as the narrative hook. Battling fierce storms at sea and managing rescue crises against hostile natural forces drive the drama.

Heroic Quest65%
Survival Against Nature60%

How it plays

Block-based vehicle design with minimal constraints is the headline feature—imagination-driven construction of air and sea craft. Driving, piloting, and controlling custom-built vehicles across sea and air is definitional to play. Physics simulation of vehicle behavior, wave dynamics, and rescue scenarios is the underlying engine of interaction.

Freeform Building90%
Vehicular Control90%
Physics-Driven85%
Deep Simulation75%
Gliding & Flight65%
Swimming & Diving55%
Automation40%

How it looks and sounds

First-person piloting perspective is available as a core viewing mode for vehicle operation. Third-person camera options support vehicle piloting and design inspection.

First-Person50%
Third-Person50%

How it's structured

The core loop centers on open-ended vehicle design and rescue scenario execution with player-driven goals rather than linear progression. Rich oceanic environments are explored freely with custom vehicles; large continuous spaces are navigable in a non-linear, player-chosen order. Single-player rescue missions and design-and-pilot gameplay form the primary experience, though multiplayer is supported.

Sandbox90%
Open World85%
Single-Player75%
Online Co-op45%
Meta-Progression35%
MudRunner62% match

Shares Vehicular Control, Sandbox, Open World, Physics-Driven.

Both lean into Vehicular Control, Sandbox, Open World, Physics-Driven.

Vehicular Control95%Sandbox80%Open World75%Physics-Driven70%
Trailmakers57% match

Shares Vehicular Control, Sandbox, Freeform Building, Open World.

Both lean into Vehicular Control, Sandbox, Freeform Building, Open World.

Vehicular Control90%Sandbox85%Freeform Building80%Open World80%

Shares Vehicular Control, Sandbox, Deep Simulation, Open World.

Both lean into Vehicular Control, Sandbox, Deep Simulation, Open World.

Vehicular Control95%Sandbox75%Deep Simulation80%Open World70%

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Bum Simulator36% match

A lesser-known kindred — Sandbox, Open World, Survival Against Nature, First-Person. 88% positive across 4,765 Steam reviews.

Both lean into Sandbox, Single-Player, Open World, Survival Against Nature.

Sandbox95%Single-Player90%Open World80%Survival Against Nature75%

A lesser-known kindred — Sandbox, Open World, Physics-Driven, Third-Person. 92% positive across 4,750 Steam reviews.

Both lean into Sandbox, Single-Player, Physics-Driven, Open World.

Sandbox80%Single-Player90%Physics-Driven65%Open World65%
F1 201632% match

A lesser-known kindred — Vehicular Control, Deep Simulation, Earnest, Meta-Progression. 86% positive across 4,517 Steam reviews.

Both lean into Vehicular Control, Deep Simulation, Single-Player, Earnest.

Vehicular Control92%Deep Simulation80%Single-Player75%Earnest50%
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