Tacoma cover art

Tacoma

2017FullbrightPlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One

Tacoma is a sci-fi narrative adventure set aboard a high-tech space station in the year 2088. Explore every detail of how the station's crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.

What it feels like

The central appeal is piecing together secrets and uncovering truths from fragmentary clues and crew relationships. The experience invites reflection on themes of trust, fear, and disaster without urgent time pressure. The emotional beats—trust, fear, resolve—are played sincerely without irony or detachment.

Mysterious80%
Contemplative65%
Earnest55%
Tense55%

What it's about

Set in 2088 aboard a high-tech space station, the core setting is explicitly and centrally science-fiction. Uncovering clues that piece together a gripping story of what happened aboard the station is the primary driver. The abandoned or damaged station and crew isolation in space underlies the thematic weight.

Science Fiction95%
Mystery90%
Isolation45%
Space Opera35%

How it plays

Interaction centers on examining, clicking, and investigating detailed environmental hotspots to uncover story clues. Searching scenes and environments for clues, records, and details that piece together the mystery is core to play. Narrative unfolds through interaction with crew records, logs, and messages that function as dialogue-like exposition.

Point-and-Click75%
Hidden Object & Search65%
Dialogue Trees60%

How it looks and sounds

Exploration is experienced from a first-person perspective, as evident from Steam tags and typical Fullbright design. Stark, functional space-station aesthetic with clean sci-fi design emphasizes the environment as a character.

First-Person75%
Minimalist Visuals50%

How it's structured

A solo narrative adventure with no multiplayer component. A bounded, authored story arc aboard the station with a definite beginning and end. Steam tags note 'Short' and typical Fullbright narratives are completable in 2-4 hours.

Single-Player85%
Campaign80%
Short Playtime60%
Nonlinear Progression50%

Shares Science Fiction, Mystery, Mysterious, Point-and-Click.

Both lean into Science Fiction, Single-Player, Mystery, Mysterious.

Science Fiction85%Single-Player90%Mystery80%Mysterious75%
The Drifter70% match

Shares Mystery, Point-and-Click, Science Fiction, Mysterious.

Both lean into Mystery, Point-and-Click, Single-Player, Science Fiction.

Mystery85%Point-and-Click95%Single-Player80%Science Fiction70%

Shares Science Fiction, Point-and-Click, Mystery, Mysterious.

Both lean into Science Fiction, Point-and-Click, Mystery, Campaign.

Science Fiction85%Point-and-Click95%Mystery75%Campaign72%

See all games like Tacoma

The Drifter70% match

A lesser-known kindred — Mystery, Point-and-Click, Science Fiction, Mysterious. 98% positive across 4,593 Steam reviews.

Both lean into Mystery, Point-and-Click, Single-Player, Science Fiction.

Mystery85%Point-and-Click95%Single-Player80%Science Fiction70%
Summer of '5861% match

A lesser-known kindred — First-Person, Mystery, Mysterious, Point-and-Click. 89% positive across 4,904 Steam reviews.

Both lean into Single-Player, First-Person, Mystery, Mysterious.

Single-Player85%First-Person90%Mystery75%Mysterious80%

A lesser-known kindred — Science Fiction, First-Person, Mystery, Mysterious. 89% positive across 4,378 Steam reviews.

Both lean into Single-Player, Science Fiction, First-Person, Campaign.

Single-Player90%Science Fiction75%First-Person85%Campaign75%
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