Teamfight Manager cover art

Teamfight Manager

2021Team SamoyedPC (Microsoft Windows), Nintendo Switch

Teamfight Manager is a simulation game where you are the coach of an e-sports team. You must manage players to set them up for matches. Make the best of pick & ban by evaluating the characteristics of the champions/players! A smart strategy can make up for a lack of individual player skills.

What it feels like

The simulation takes its e-sports coaching and strategic depth seriously without irony or parody.

Earnest55%

What it's about

E-sports competition is the explicit setting and subject of the entire game. The game is grounded in present-day esports culture and professional team management structures.

Sports95%
Contemporary65%

How it plays

Managing a roster of e-sports players and assembling them for matches is the definional core mechanic. The pick & ban phase is explicitly highlighted as a central strategic element where champion selection drives match outcomes. Once picks are made and strategy set, matches resolve with limited active control, fitting the auto-battler structure.

Party Management90%
Drafting85%
Auto-Battle80%
Character Builds65%
Resource Management55%
Grid Tactics Combat50%

How it looks and sounds

Steam user tags note pixel graphics as a visual identity, contributing to the indie aesthetic.

Pixel Art35%

How it's structured

The core experience is designed around solo coaching and team management, with multiplayer as a secondary feature. A bounded season structure with matches progressing toward competitive endpoints provides narrative arc and goals. Managing player growth, morale, and team improvements carries forward across matches, building persistent progress.

Single-Player85%
Campaign70%
Meta-Progression60%
Competitive PvP45%
Nonlinear Progression40%

Shares Sports, Party Management, Contemporary, Character Builds.

Both lean into Sports, Party Management, Campaign, Single-Player.

Sports90%Party Management65%Campaign85%Single-Player70%

Shares Sports, Party Management, Character Builds, Resource Management.

Both lean into Sports, Party Management, Single-Player, Campaign.

Sports95%Party Management80%Single-Player80%Campaign85%
FIFA 2255% match

Shares Sports, Party Management, Contemporary, Competitive PvP.

Both lean into Sports, Party Management, Single-Player, Contemporary.

Sports95%Party Management80%Single-Player75%Contemporary70%

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F1 201649% match

A lesser-known kindred — Sports, Resource Management, Meta-Progression, Competitive PvP. 86% positive across 4,517 Steam reviews.

Both lean into Sports, Single-Player, Campaign, Resource Management.

Sports95%Single-Player75%Campaign85%Resource Management65%

A lesser-known kindred — Sports, Party Management, Grid Tactics Combat, Resource Management. 87% positive across 4,324 Steam reviews.

Both lean into Sports, Party Management, Single-Player, Campaign.

Sports90%Party Management80%Single-Player80%Campaign75%
F1 201238% match

A lesser-known kindred — Sports, Contemporary, Earnest, Competitive PvP. 93% positive across 4,231 Steam reviews.

Both lean into Sports, Single-Player, Campaign, Contemporary.

Sports95%Single-Player85%Campaign70%Contemporary70%
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