
The Alters
Explore an emotional sci-fi game with a unique blend of survival, adventure, and base-building elements. Help Jan Dolski, the sole survivor of an ill-fated space expedition, create alternative versions of himself to escape a hostile planet and tackle personal turmoils with this unconventional crew.
What it feels like
The emotional sci-fi framing and sincere exploration of identity and mental health suggest unironic heartfelt storytelling. Exploring identity and personal struggles invites reflection and interpretation throughout the experience. Despite hardship, the narrative arc of creating allies and escaping suggests earned optimism and renewal are possible.
What it's about
A space expedition and alien planet setting form the core sci-fi premise of the game. Survival mechanics are explicitly listed as a core element, requiring resource management and environmental adaptation on a hostile planet. Creating alternative versions of Jan Dolski to tackle personal turmoil is fundamentally about self-definition and exploring different selves.
How it plays
Base-building is named as a unique blend element, establishing a camp or settlement to survive on the hostile world. Managing an unconventional crew of Jan's alternative selves as distinct characters is a core mechanical pillar. Survival elements necessitate gathering and managing scarce resources to stay alive on a hostile planet.
How it looks and sounds
Modern sci-fi space and alien environments typically employ high-fidelity rendering for immersion.
How it's structured
Explicitly single-player design throughout the narrative and survival experience. A story-driven experience with a bounded narrative arc of survival and escape structures the overall progression.
Kindred games
Shares Science Fiction, Base Building, Survival Against Nature, Resource Management.
Both lean into Science Fiction, Base Building, Single-Player, Survival Against Nature.
Shares Science Fiction, Survival Against Nature, Base Building, Party Management.
Both lean into Science Fiction, Survival Against Nature, Single-Player, Base Building.
Shares Science Fiction, Survival Against Nature, Base Building, Resource Management.
Both lean into Science Fiction, Survival Against Nature, Base Building, Single-Player.
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