TheHunter: Call of the Wild cover art

TheHunter: Call of the Wild

2017Expansive WorldsXbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One

Never before have you experienced a hunting game like theHunter: Call of the Wild. Plunge into an atmospheric open world, teeming with life: from the majestic true-to-life animals to the rustling of leaves above you as you stalk your prey. You can decide to hunt on your own or join up and hunt together with friends. Just remember, you are not just a visitor in this world, you are a living and breathing part of it. As you finally spot the majestic crown of your first red deer through the brush, the feeling is indescribable.

What it feels like

Despite the hunting premise, the atmospheric world and patient stalking rhythm create moments of calm presence in nature. The game invites reflection on the act of hunting and connection to the natural world during extended play.

Serene65%
Contemplative60%

What it's about

The natural world, wildlife, and ecological authenticity are central to the entire experience. Surviving as a hunter in a hostile natural environment and understanding animal behavior is integral to play.

Nature & Environment85%
Survival Against Nature55%

How it plays

Aiming and firing rifles with tactile feedback is central to the hunting mechanics and moment-to-moment gameplay. Avoiding detection via wind direction, sound, and prey awareness is core to successful stalking and hunting. Animal line-of-sight, hearing, and alertness states drive tension and require careful environmental reading.

Gunplay85%
Stealth80%
Detection & Awareness65%
Resource Management50%

How it looks and sounds

The game is experienced entirely from the hunter's first-person perspective, fundamental to the immersive stalking and aiming experience. High-fidelity rendering and realistic animal models aim to create visual authenticity in the hunting simulation. Diegetic sound design—rustling leaves, animal calls, wind—is foregrounded to create immersive stalking atmosphere.

First-Person95%
Photorealistic70%
Sound-Design-Forward65%

How it's structured

A large continuous atmospheric world is explorable in largely non-linear, player-chosen order with hunting locations discovered organically. The single-player campaign is a core offering, though multiplayer co-op is also available. Players can cooperate over the internet toward shared hunting objectives and experiences.

Open World90%
Single-Player75%
Online Co-op70%
Handcrafted World60%
Sandbox55%

Shares First-Person, Gunplay, Open World, Nature & Environment.

Both lean into Gunplay, Open World, First-Person, Nature & Environment.

Gunplay90%Open World85%First-Person80%Nature & Environment75%

Shares Open World, First-Person, Gunplay, Stealth.

Both lean into Open World, Gunplay, First-Person, Stealth.

Open World80%Gunplay85%First-Person75%Stealth75%
Bigfoot59% match

Shares First-Person, Gunplay, Stealth, Open World.

Both lean into First-Person, Gunplay, Stealth, Open World.

First-Person95%Gunplay85%Stealth75%Open World60%

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Shelter 238% match

A lesser-known kindred — Open World, Nature & Environment, Survival Against Nature, Handcrafted World. 85% positive across 4,314 Steam reviews.

Both lean into Open World, Single-Player, Nature & Environment, Survival Against Nature.

Open World85%Single-Player95%Nature & Environment75%Survival Against Nature80%
Bum Simulator37% match

A lesser-known kindred — Open World, First-Person, Sandbox, Survival Against Nature. 88% positive across 4,765 Steam reviews.

Both lean into Open World, Single-Player, First-Person, Sandbox.

Open World80%Single-Player90%First-Person70%Sandbox95%

A lesser-known kindred — First-Person, Gunplay, Survival Against Nature, Handcrafted World. 96% positive across 4,352 Steam reviews.

Both lean into First-Person, Gunplay, Single-Player, Survival Against Nature.

First-Person95%Gunplay85%Single-Player90%Survival Against Nature70%
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