Turbo Overkill cover art

Turbo Overkill

2023Trigger Happy InteractiveXbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch

Johnny Turbo needs to clean up Paradise, a cyber city overrun by augmented minions under the cult control of the world's most advanced AI, Syn, who's looking to expand to world domination if not stopped here and now. Wall-running, Hero-Time, chain saw leg augments, flying cars and lots of booms. Fight to purge Syn with five new augments, dual chainsaw arms and a second chainsaw leg in the final episode, part 1.

What it feels like

Wall-running, chainsaw legs, flying cars, and 'lots of booms' create kinetic rush and high-speed thrills. Gleefully absurd augmentations (chainsaw leg), outrageously crude weaponry, and self-aware Duke Nukem comparison suggest mocking disrespect of genre seriousness. The chainsaw leg gimmick and chaotic destruction invite experimentation and mischievous mayhem.

Exhilarating75%
Irreverent70%
Playful60%
Grim50%

What it's about

Explicitly set in a cyber city called Paradise with augmented minions, a rogue AI antagonist, and cyberpunks as enemies—core cyberpunk fixtures. Syn, the world's most advanced AI seeking world domination, is the primary antagonist and narrative driver.

Cyberpunk85%
AI & Consciousness60%

How it plays

15+ weapons and FPS combat are central; shooting is the core interaction loop. Five new augments plus dual chainsaw upgrades in the final episode show incremental character augmentation progression. Dual chainsaw arms and chainsaw leg augments provide melee options integrated into the combat system.

Gunplay90%
Gear Upgrades65%
Melee Combat65%
Loadout Customization60%
Air Mobility55%
Dismemberment & Gore55%
Hack-and-Slash50%
Parkour50%
Vehicular Control50%
Level Editor & UGC40%

How it looks and sounds

The game is explicitly an FPS where the player sees through Johnny Turbo's eyes as the primary perspective. Described as 'Apogee's most outrageous FPS since Duke Nukem 3D' and user tags reference retro aesthetic, evoking PS1-era 3D visual style. A cyberpunk setting with neon-soaked Paradise and augmented minions suggests bold, saturated color palette typical of the genre.

First-Person95%
Retro 3D70%
Vibrant Color55%
Dynamic Music45%

How it's structured

Explicitly single-player focused experience with no cooperative or competitive multiplayer modes. Discrete stages are cleared to progress through Paradise in a largely ordered sequence against Syn's forces. Steam Leaderboards and multiple weapons/augments encourage replaying levels for optimization and high scores.

Single-Player90%
Linear Levels65%
High Replayability50%

Shares First-Person, Gunplay, Melee Combat, Exhilarating.

Both lean into First-Person, Gunplay, Melee Combat, Exhilarating.

First-Person95%Gunplay85%Melee Combat80%Exhilarating70%

Shares First-Person, Gunplay, Melee Combat, Exhilarating.

Both lean into First-Person, Gunplay, Single-Player, Melee Combat.

First-Person95%Gunplay90%Single-Player80%Melee Combat85%

Shares First-Person, Gunplay, Exhilarating, Playful.

Both lean into Gunplay, First-Person, Exhilarating, Playful.

Gunplay95%First-Person90%Exhilarating85%Playful65%

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Both lean into First-Person, Single-Player, Gunplay, Melee Combat.

First-Person95%Single-Player90%Gunplay85%Melee Combat60%
Huntdown37% match

A lesser-known kindred — Gunplay, Cyberpunk, Exhilarating, Linear Levels. 95% positive across 4,349 Steam reviews.

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Gunplay95%Cyberpunk65%Exhilarating70%Linear Levels70%
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