Vanquish cover art

Vanquish

2010PlatinumGamesPlayStation 3, PlayStation 4, PC (Microsoft Windows), Xbox 360, Xbox One

You are Sam Gideon – an American soldier armed with state-of-the-art combat armor known as an Augmented Reaction Suit. Battle for the fate of your nation in a shooting action game like none ever seen! In addition to an arsenal of firearms and considerable hand-to-hand combat skills, Sam has a few tricks at his disposal thanks to the power of ARS: Tricks like AR mode, which shows him surrounding enemies in slow motion, and Boost, which lets him slide around the battlefield at breakneck speed. Mastering these abilities and more is critical to surviving the no-holds-barred action! Vanquish combines precise shooting and fast-paced combat action in dazzling new ways. From superpowered battle armor to space colonies; space battlecruisers to giant, autonomous transforming battle robots – Vanquish brings you a sci-fi future loaded with wonder, rooted in the geopolitical and technological realities of the present, to create a compelling, believable setting that will capture your heart and mind.

What it feels like

The gameplay emphasizes kinetic rushes of speed, flow, and thrill through slide-boosting and rapid combat execution. The arc emphasizes heroic momentum and hard-won tactical victories through mastery of superpowered combat abilities. The narrative treats its sci-fi military stakes and character arc with sincere emotional weight despite the spectacle.

Exhilarating75%
Triumphant50%
Earnest35%

What it's about

A near-future sci-fi setting with space colonies, battlecruisers, and advanced military technology is the narrative backdrop. The player is an American soldier battling for the fate of the nation in a geopolitically grounded military scenario. The augmented combat suit, advanced weaponry, and high-tech battlefield aesthetic draw from cyberpunk sensibilities.

Science Fiction75%
Military & War55%
Cyberpunk40%

How it plays

Aiming and firing firearms with precise, tactile feedback is the primary core interaction throughout combat. Deep combo-driven melee and styled execution scoring are central to the fast-paced combat system and player expression. The AR mode mechanic explicitly slows time to show enemies in slow motion, a core tool for aiming and tactical positioning.

Gunplay95%
Character Action85%
Bullet Time80%
Momentum Movement80%
Cover Shooter65%
Loadout Customization60%
Dismemberment & Gore55%
Loot & Drops45%

How it looks and sounds

The game is presented from behind-the-shoulder third-person perspective, a defining camera mode for the action. The visual style features stylized 3D geometry that prioritizes readability and action clarity over photorealism.

Third-Person75%
Low-Poly40%

How it's structured

Designed as a single-player campaign experience with no multiplayer component. The game has a bounded authored story arc with a beginning, middle, and definite end.

Single-Player65%
Campaign60%
Helldivers 259% match

Shares Gunplay, Third-Person, Science Fiction, Exhilarating.

Both lean into Gunplay, Third-Person, Science Fiction, Exhilarating.

Gunplay95%Third-Person95%Science Fiction80%Exhilarating80%
Chorus57% match

Shares Gunplay, Character Action, Science Fiction, Third-Person.

Both lean into Gunplay, Science Fiction, Character Action, Single-Player.

Gunplay95%Science Fiction95%Character Action85%Single-Player100%

Shares Gunplay, Third-Person, Science Fiction, Character Action.

Both lean into Gunplay, Third-Person, Science Fiction, Single-Player.

Gunplay85%Third-Person95%Science Fiction90%Single-Player85%

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Gunplay95%Exhilarating70%Cover Shooter75%Character Action55%

A lesser-known kindred — Gunplay, Third-Person, Character Action, Bullet Time. 88% positive across 4,693 Steam reviews.

Both lean into Gunplay, Third-Person, Bullet Time, Character Action.

Gunplay85%Third-Person80%Bullet Time70%Character Action65%
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