Weird West cover art

Weird West

2022Wolfeye StudiosXbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One

Discover a dark fantasy reimagining of the Wild West where lawmen and gunslingers share the frontier with fantastical creatures. Journey through the origin stories of a group of atypical heroes, written into legend by the decisions you make in an unforgiving land. Each journey is unique and tailored to the actions taken - a series of high stakes stories where everything counts and the world reacts to the choices you make. Form a posse or venture forth alone into an otherworldly confines of the Weird West and make each legend your own.

What it feels like

Dark fantasy, unforgiving land, and high-stakes stories with violent consequences create a harsh, unflinching atmosphere. Mysteries to unveil and an otherworldly frontier create an enigmatic, secret-laden atmosphere. Story-rich experience where player choices are weighed and consequences ripple through interconnected destinies invites reflection.

Grim65%
Mysterious60%
Contemplative45%

What it's about

A dark fantasy reimagining of the Wild West with fantastical creatures, lawmen, and gunslingers in an unforgiving land with a grim tone. Wild West frontier setting with lawmen, gunslingers, and cowboys as core to the identity. Lawmen and gunslingers share the frontier with fantastical creatures; the supernatural is woven into the world.

Dark Fantasy80%
Western75%
Supernatural & Occult70%
Mystery55%

How it plays

Co-created by Dishonored and Prey veterans; systems-driven approach where player-authored solutions emerge from interlocking mechanics and world interactions. Gunplay is central to a Western setting with gunslingers and action RPG combat. Decisions that shape legend and the world's reaction suggest weighty ethical branching choices.

Immersive Sim80%
Gunplay65%
Moral Choice65%
Stealth60%
Character Builds55%
Melee Combat50%
Real-Time with Pause50%

How it looks and sounds

Isometric perspective is mentioned in user tags and defines the game's camera and spatial presentation. Top-down perspective mentioned in user tags; complements the isometric view for spatial navigation and targeting.

Isometric85%
Top-Down40%

How it's structured

Designed as a solo experience with no multiplayer components mentioned; the journey through intertwined hero stories is fundamentally single-player. Player choices fork the story into meaningfully different paths; 'each journey is unique and tailored to the actions taken' and 'the world reacts to the choices you make.' Origin stories of a group of heroes with defined narrative arcs form a bounded, authored campaign experience.

Single-Player95%
Branching Narrative85%
Campaign75%
Multiple Endings70%
Roadwarden53% match

Shares Isometric, Branching Narrative, Dark Fantasy, Multiple Endings.

Both lean into Single-Player, Isometric, Branching Narrative, Dark Fantasy.

Single-Player90%Isometric80%Branching Narrative80%Dark Fantasy65%
Tyranny50% match

Shares Branching Narrative, Dark Fantasy, Isometric, Moral Choice.

Both lean into Single-Player, Branching Narrative, Campaign, Dark Fantasy.

Single-Player95%Branching Narrative85%Campaign90%Dark Fantasy75%

Shares Branching Narrative, Isometric, Dark Fantasy, Moral Choice.

Both lean into Single-Player, Branching Narrative, Campaign, Isometric.

Single-Player85%Branching Narrative88%Campaign95%Isometric72%

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Single-Player85%Branching Narrative90%Multiple Endings80%Moral Choice82%
Simulacra32% match

A lesser-known kindred — Branching Narrative, Mystery, Multiple Endings, Mysterious. 90% positive across 4,661 Steam reviews.

Both lean into Single-Player, Branching Narrative, Mystery, Mysterious.

Single-Player82%Branching Narrative75%Mystery92%Mysterious78%
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