Games like I am Future

Ranked by shared qualities, not genre tags.

What defines I am Future

Single-Player95%
Cozy90%
Base Building85%
Farming85%
Open World85%
Post-Apocalyptic85%
Crafting80%
Sandbox80%
Automation75%
Survival Against Nature75%
Resource Management70%
Hopeful70%
Cute65%
Cooking65%
Deep Simulation60%
High Replayability55%
Mystery50%

Shares Crafting, Base Building, Sandbox, Cozy.

Both lean into Single-Player, Crafting, Base Building, Sandbox.

Single-Player85%Crafting85%Base Building80%Sandbox80%

Shares Cozy, Farming, Crafting, Post-Apocalyptic.

Both lean into Single-Player, Cozy, Crafting, Farming.

Single-Player100%Cozy80%Crafting85%Farming80%
Autonauts69% match

Shares Automation, Sandbox, Base Building, Cozy.

Both lean into Single-Player, Automation, Sandbox, Base Building.

Single-Player92%Automation95%Sandbox85%Base Building80%
Dysmantle62% match

Shares Open World, Post-Apocalyptic, Sandbox, Crafting.

Both lean into Single-Player, Open World, Post-Apocalyptic, Crafting.

Single-Player80%Open World85%Post-Apocalyptic80%Crafting75%
Stationeers61% match

Shares Base Building, Sandbox, Resource Management, Survival Against Nature.

Both lean into Single-Player, Base Building, Sandbox, Resource Management.

Single-Player90%Base Building95%Sandbox80%Resource Management85%
Plantera60% match

Shares Farming, Base Building, Sandbox, Resource Management.

Both lean into Farming, Base Building, Sandbox, Resource Management.

Farming95%Base Building80%Sandbox75%Resource Management85%

Shares Post-Apocalyptic, Base Building, Open World, Survival Against Nature.

Both lean into Single-Player, Base Building, Post-Apocalyptic, Open World.

Single-Player95%Base Building95%Post-Apocalyptic95%Open World80%

Shares Base Building, Open World, Farming, Sandbox.

Both lean into Base Building, Open World, Single-Player, Farming.

Base Building90%Open World85%Single-Player75%Farming80%
Planetbase59% match

Shares Base Building, Farming, Resource Management, Survival Against Nature.

Both lean into Single-Player, Base Building, Resource Management, Farming.

Single-Player95%Base Building85%Resource Management85%Farming70%

Shares Base Building, Sandbox, Crafting, Resource Management.

Both lean into Base Building, Sandbox, Crafting, Resource Management.

Base Building90%Sandbox85%Crafting80%Resource Management85%
Core Keeper58% match

Shares Sandbox, Crafting, Open World, Base Building.

Both lean into Sandbox, Single-Player, Crafting, Open World.

Sandbox95%Single-Player75%Crafting85%Open World80%

Shares Base Building, Post-Apocalyptic, Resource Management, Survival Against Nature.

Both lean into Single-Player, Base Building, Post-Apocalyptic, Resource Management.

Single-Player95%Base Building95%Post-Apocalyptic90%Resource Management90%