Ace Combat 7: Skies Unknown cover art

Ace Combat 7: Skies Unknown

2019Project AcesPlayStation 4, PlayStation VR, PC (Microsoft Windows), Xbox One, Nintendo Switch

Leveraging the trueSKY technology and developed utilizing Unreal Engine 4, Ace Combat 7 will astound players with beautifully rendered skies and highly detailed cityscapes but also set the stage for the most engaging aerial battles in the franchise’s storied 20 year history accompanied with an immersive soundtrack. Ace Combat 7 will take the elements that the series is known for to a whole new level! Aces who have proven their combat prowess in Ace Combat 7’s campaign mode can take their dogfighting skills further with furious online multiplayer battles. PlayStation4 players will also be able to get immersed in ACE COMBAT 7’s realism through exclusive features developed specifically for PlayStationVR.

What it feels like

High-speed aerial combat and the 'thrill of engaging in realistic sorties' conveys kinetic rush and momentum. Victory in dogfights and the arc of becoming an ace pilot carries overtones of hard-won achievement and momentum.

Exhilarating75%
Triumphant50%

What it's about

Armed forces, aerial warfare, and combat operations form the setting and subject matter. Ace pilots proving combat prowess and engaging in high-stakes aerial warfare align with classic heroic adventure framing.

Military & War70%
Heroic Quest45%

How it plays

Aiming and firing aircraft weapons with tactical feedback is the core moment-to-moment interaction in aerial dogfighting. Piloting fighter jets with full 360-degree movement control is the fundamental core system. Lock-on targeting of enemy aircraft is a central mechanic for managing spacing and focus in aerial combat.

Gunplay95%
Vehicular Control90%
Lock-On Targeting85%
Real-Time with Pause30%

How it looks and sounds

Photorealistic skies and detailed cityscapes rendered with trueSKY technology define the visual identity. Third-person chase-cam perspective is the primary viewpoint for aerial dogfighting, with first-person as an option. An immersive cinematic soundtrack accompanies and amplifies the aerial combat experience.

Photorealistic75%
Third-Person70%
Orchestral Score60%
First-Person35%

How it's structured

A bounded story campaign with definite progression and narrative arc anchors the single-player experience. Online multiplayer dogfighting against other players is explicitly featured as a core mode alongside campaign. Campaign mode is designed and marketed as a core single-player experience, though multiplayer is also substantial.

Campaign80%
Competitive PvP75%
Single-Player65%
Nonlinear Progression40%

Shares Gunplay, Vehicular Control, Competitive PvP, Photorealistic.

Both lean into Gunplay, Vehicular Control, Photorealistic, Competitive PvP.

Gunplay85%Vehicular Control70%Photorealistic80%Competitive PvP80%

Shares Vehicular Control, Gunplay, Exhilarating, Competitive PvP.

Both lean into Vehicular Control, Gunplay, Exhilarating, Competitive PvP.

Vehicular Control90%Gunplay85%Exhilarating80%Competitive PvP75%

Shares Gunplay, Vehicular Control, Exhilarating, Military & War.

Both lean into Gunplay, Vehicular Control, Campaign, Single-Player.

Gunplay95%Vehicular Control88%Campaign75%Single-Player85%

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Gunplay85%Competitive PvP80%Vehicular Control60%Third-Person70%

A lesser-known kindred — Gunplay, Lock-On Targeting, First-Person, Competitive PvP. 91% positive across 4,914 Steam reviews.

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Gunplay75%Campaign85%Single-Player80%Lock-On Targeting55%

A lesser-known kindred — Vehicular Control, Military & War, Competitive PvP, Photorealistic. 87% positive across 4,452 Steam reviews.

Both lean into Vehicular Control, Military & War, Competitive PvP, Photorealistic.

Vehicular Control90%Military & War90%Competitive PvP80%Photorealistic60%
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