Ace of Spades: Battle Builder cover art

Ace of Spades: Battle Builder

2012JagexPC (Microsoft Windows), Mac

Say hello to the creative shooter. Ace of Spades: Battle Builder is the first-person shooter that lets you create your battleground, destroy it, then create it again. Up to 32 players choose from seven unique classes and jump into team-based, multiplayer mayhem across an endlessly evolving battlefield, to construct, destruct and take out the opposition.

What it feels like

The creative destruction sandbox nature and casual multiplayer 'mayhem' invites playful experimentation and mischief.

Playful55%

How it plays

First-person shooter core with aiming and firing firearms as the central combat interaction across multiplayer matches. Creating and destroying terrain voxel-by-voxel across an endlessly evolving battlefield is a defining feature, not a side mechanic. Reshaping the map by building and destroying terrain blocks is central to how players interact with and control the environment.

Gunplay85%
Freeform Building80%
Terraforming75%
Class System65%
Emergent Systems45%
Level Editor & UGC40%

How it looks and sounds

The game is built on visible voxel/block construction, defining its visual and interactive identity. First-person camera perspective is the canonical viewpoint for all shooting and building interaction.

Voxel90%
First-Person85%

How it's structured

Direct player-versus-player combat across teams is the primary competitive mode and core loop. Up to 32 players divided into teams with class roles for coordinated multiplayer combat and objectives. The multiplayer arena appears to be a continuous space without loading screens, supporting real-time building and destruction.

Competitive PvP75%
Team-Based70%
Seamless World55%
Nonlinear Progression50%
Long-Haul Scope35%
Block N Load73% match

Shares Freeform Building, Competitive PvP, First-Person, Gunplay.

Both lean into Freeform Building, Competitive PvP, First-Person, Gunplay.

Freeform Building90%Competitive PvP95%First-Person80%Gunplay75%
Blockstorm66% match

Shares First-Person, Gunplay, Voxel, Freeform Building.

Both lean into First-Person, Gunplay, Voxel, Freeform Building.

First-Person90%Gunplay85%Voxel75%Freeform Building80%
Blockade 3D65% match

Shares Gunplay, Competitive PvP, Freeform Building, Voxel.

Both lean into Gunplay, Competitive PvP, Freeform Building, Voxel.

Gunplay95%Competitive PvP85%Freeform Building80%Voxel70%

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Gunplay85%Competitive PvP80%First-Person65%Team-Based75%

A lesser-known kindred — Competitive PvP, Gunplay, Team-Based, Emergent Systems. 85% positive across 4,320 Steam reviews.

Both lean into Competitive PvP, Gunplay, Team-Based, Emergent Systems.

Competitive PvP95%Gunplay75%Team-Based55%Emergent Systems70%
Teeworlds41% match

A lesser-known kindred — Competitive PvP, Gunplay, Team-Based, Playful. 89% positive across 4,364 Steam reviews.

Both lean into Competitive PvP, Team-Based, Gunplay, Playful.

Competitive PvP95%Team-Based85%Gunplay70%Playful55%
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