Games like Ace of Spades: Battle Builder

Ranked by shared qualities, not genre tags.

What defines Ace of Spades: Battle Builder

Voxel90%
First-Person85%
Gunplay85%
Freeform Building80%
Terraforming75%
Competitive PvP75%
Team-Based70%
Class System65%
Seamless World55%
Playful55%
Nonlinear Progression50%
Emergent Systems45%
Level Editor & UGC40%
Long-Haul Scope35%
Block N Load73% match

Shares Freeform Building, Competitive PvP, First-Person, Gunplay.

Both lean into Freeform Building, Competitive PvP, First-Person, Gunplay.

Freeform Building90%Competitive PvP95%First-Person80%Gunplay75%
Blockstorm66% match

Shares First-Person, Gunplay, Voxel, Freeform Building.

Both lean into First-Person, Gunplay, Voxel, Freeform Building.

First-Person90%Gunplay85%Voxel75%Freeform Building80%
Blockade 3D65% match

Shares Gunplay, Competitive PvP, Freeform Building, Voxel.

Both lean into Gunplay, Competitive PvP, Freeform Building, Voxel.

Gunplay95%Competitive PvP85%Freeform Building80%Voxel70%

Shares Gunplay, First-Person, Competitive PvP, Team-Based.

Both lean into Gunplay, First-Person, Competitive PvP, Team-Based.

Gunplay95%First-Person90%Competitive PvP95%Team-Based90%

Shares First-Person, Competitive PvP, Class System, Team-Based.

Both lean into First-Person, Competitive PvP, Class System, Team-Based.

First-Person90%Competitive PvP95%Class System90%Team-Based80%
Krunker59% match

Shares Gunplay, First-Person, Competitive PvP, Voxel.

Both lean into Gunplay, First-Person, Competitive PvP, Voxel.

Gunplay95%First-Person90%Competitive PvP80%Voxel35%
Dirty Bomb58% match

Shares Gunplay, First-Person, Competitive PvP, Team-Based.

Both lean into Gunplay, First-Person, Competitive PvP, Team-Based.

Gunplay95%First-Person90%Competitive PvP90%Team-Based85%

Shares Gunplay, Competitive PvP, First-Person, Team-Based.

Both lean into Gunplay, Competitive PvP, First-Person, Team-Based.

Gunplay85%Competitive PvP92%First-Person75%Team-Based88%
FragPunk54% match

Shares Gunplay, Competitive PvP, Team-Based, Class System.

Both lean into Gunplay, Competitive PvP, Team-Based, Class System.

Gunplay95%Competitive PvP90%Team-Based85%Class System75%
Day of Defeat53% match

Shares Gunplay, First-Person, Competitive PvP, Class System.

Both lean into Gunplay, First-Person, Class System, Competitive PvP.

Gunplay95%First-Person90%Class System90%Competitive PvP80%
Paladins52% match

Shares First-Person, Competitive PvP, Gunplay, Team-Based.

Both lean into First-Person, Competitive PvP, Gunplay, Team-Based.

First-Person95%Competitive PvP95%Gunplay85%Team-Based90%

Shares Gunplay, First-Person, Competitive PvP, Team-Based.

Both lean into Gunplay, First-Person, Competitive PvP, Team-Based.

Gunplay92%First-Person88%Competitive PvP85%Team-Based68%