
Aska
Lay claim to unspoiled lands and pave the way for a fierce Viking tribe. Craft the ultimate settlement solo or together with up to x3 friends. Trust in the Gods and the power of the Eye of Odin and summon intelligent NPC villagers to provide camaraderie and relief from the toils of survival. In ASKA, strive to build a self-sustaining Viking tribe, working, crafting, hunting and fighting together. Command and organize intelligent NPC villagers, working and fighting alongside them.
What it feels like
The game commits sincerely to Viking tribe-building fantasy without irony or deconstruction. Building a thriving settlement from nothing carries a sense of hard-won progress and earned success.
What it's about
Enduring harsh seasons, ancient terrors, and unforgiving wilderness is a constant central struggle. Unspoiled lands and environmental cycles form the backdrop for settlement and survival concerns. Viking mythology, gods, and the Eye of Odin frame the setting as a mythic world, though grounded in historical Viking culture.
How it plays
Constructing and expanding a Viking settlement from nothing is the foundational loop of the experience. Managing autonomous NPC villagers' labor, roles, and camaraderie with emergent colony outcomes is central. Scarcity of materials and survival needs drive constant prioritization and resource budgeting under pressure.
How it's structured
A large continuous mythic landscape is explorable in non-linear player-chosen order, with settlement placement and expansion as core freedom. Player-driven settlement building with few imposed objectives; goals are largely self-set around tribal thriving and expansion. Up to 4 players can cooperate online toward shared settlement and survival objectives.
Kindred games
Shares Base Building, Open World, Sandbox, Colony Sim.
Both lean into Base Building, Open World, Sandbox, Resource Management.
Shares Base Building, Open World, Resource Management, Colony Sim.
Both lean into Base Building, Open World, Resource Management, Sandbox.
Shares Colony Sim, Resource Management, Base Building, Survival Against Nature.
Both lean into Colony Sim, Resource Management, Base Building, Single-Player.
Closest hidden gems
A lesser-known kindred — Sandbox, Open World, Base Building, Survival Against Nature. 88% positive across 4,765 Steam reviews.
Both lean into Sandbox, Open World, Single-Player, Base Building.
A lesser-known kindred — Base Building, Sandbox, Resource Management, Crafting. 90% positive across 4,944 Steam reviews.
Both lean into Base Building, Sandbox, Single-Player, Resource Management.
A lesser-known kindred — Open World, Survival Against Nature, Resource Management, Survival Needs. 85% positive across 4,314 Steam reviews.
Both lean into Open World, Single-Player, Survival Against Nature, Resource Management.





