Dawn of Man cover art

Dawn of Man

2019Madruga WorksPlayStation 4, PC (Microsoft Windows), PlayStation 5, Mac, Xbox One

Command a settlement of ancient humans, guide them through the ages in their struggle for survival. Hunt, gather, craft tools, fight, research new techs and face the challenges the environment will throw at you.

What it feels like

The game treats its historical simulation and survival challenges with sincere, unironic commitment to guiding humans through ages. Managing a civilization across time invites reflection on human progress, technology, and societal development.

Earnest65%
Contemplative55%

What it's about

Struggling against a hostile natural environment for settlement survival is the central narrative and mechanical pressure. Set in and grounded by real prehistoric and ancient human history, guiding settlement through distinct historical ages. Environmental hazards and natural world interactions are constant pressures shaping settlement decisions and survival.

Survival Against Nature80%
Historical70%
Nature & Environment65%

How it plays

Managing a settlement of autonomous humans, their needs, jobs, and responses to crises emerges into the civilization-building narrative. Hunting, gathering, and managing scarce resources under environmental pressure is fundamental to survival and progression. Sustaining a settlement through hunting, gathering, and environmental challenges directly ties to survival mechanics.

Colony Sim88%
Resource Management85%
Survival Needs80%
Base Building75%
Crafting75%
Deep Simulation70%
Real-Time Strategy65%
Melee Combat50%
Reputation & Factions40%

How it looks and sounds

Settlement management games of this type typically employ isometric perspective for overview clarity of the settlement space.

Isometric70%

How it's structured

Designed as a solo settlement-management experience with no multiplayer component listed across any platform. The game guides players through distinct historical ages with progression from primitive to advanced civilization, providing a bounded narrative arc of human development. Player sets own goals for settlement expansion and development within the environmental survival framework, though guided by historical ages.

Single-Player90%
Campaign75%
Sandbox60%
Aska72% match

Shares Colony Sim, Resource Management, Base Building, Survival Against Nature.

Both lean into Colony Sim, Base Building, Resource Management, Single-Player.

Colony Sim90%Base Building95%Resource Management85%Single-Player70%

Shares Resource Management, Colony Sim, Survival Needs, Deep Simulation.

Both lean into Resource Management, Colony Sim, Single-Player, Survival Needs.

Resource Management85%Colony Sim80%Single-Player65%Survival Needs70%
Space Haven63% match

Shares Colony Sim, Resource Management, Base Building, Survival Needs.

Both lean into Colony Sim, Single-Player, Resource Management, Base Building.

Colony Sim92%Single-Player88%Resource Management90%Base Building95%

See all games like Dawn of Man

Cliff Empire51% match

A lesser-known kindred — Colony Sim, Resource Management, Survival Against Nature, Isometric. 87% positive across 4,363 Steam reviews.

Both lean into Resource Management, Colony Sim, Single-Player, Survival Against Nature.

Resource Management88%Colony Sim85%Single-Player80%Survival Against Nature68%
Bum Simulator44% match

A lesser-known kindred — Survival Against Nature, Survival Needs, Sandbox, Resource Management. 88% positive across 4,765 Steam reviews.

Both lean into Single-Player, Survival Needs, Survival Against Nature, Sandbox.

Single-Player90%Survival Needs75%Survival Against Nature75%Sandbox95%
Shelter 241% match

A lesser-known kindred — Survival Against Nature, Survival Needs, Resource Management, Nature & Environment. 85% positive across 4,314 Steam reviews.

Both lean into Single-Player, Survival Against Nature, Survival Needs, Resource Management.

Single-Player95%Survival Against Nature80%Survival Needs75%Resource Management70%
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