Class of '09: The Re-Up cover art

Class of '09: The Re-Up

2023SBN3PC (Microsoft Windows)

The rejection sim returns! Explore a slice of chaotic life in late 2000's American high school as you assume the role of Nicole once again. A 100% fully voiced VN presenting as the most culturally accurate period piece in the history of gaming.

What it feels like

Comedy and dark humor create a generally unburdened, playful tone despite the rejection premise. Dark humor and cultural commentary on 2000s high school suggest dry, cynical wit about the era. The 'rejection sim' concept and period-piece accuracy evoke quirky, fanciful charm in its premise.

Lighthearted65%
Sardonic60%
Whimsical55%
Bittersweet50%

What it's about

High school life, classmates, social dynamics, and peer relationships are the central setting and subject. Set in recognizable late-2000s American high school, grounded in a real contemporary-to-the-setting world. Navigation of late adolescence, social rejection, and self-definition in the high school context.

School Life90%
Contemporary85%
Coming of Age75%
Friendship60%
Love & Romance55%

How it plays

Branching conversation choices drive interaction and outcomes in a choice-driven visual novel. Building bonds and romantic connections with characters is a core system in this dating/relationship sim. Player choices carry weight in determining social outcomes and which romantic paths open.

Dialogue Trees85%
Relationship Sim70%
Moral Choice55%

How it looks and sounds

Explicitly marketed as '100% fully voiced VN,' making voice acting a defining feature. User tags explicitly mention hand-drawn aesthetic as core visual identity.

Full Voice Acting90%
Hand-Drawn 2D70%

How it's structured

A fully voiced visual novel designed exclusively for solo play with no multiplayer component. A choice-driven VN where player decisions fork the story into meaningfully different paths and endings, as emphasized by 'rejection sim' framing. Multiple endings are explicitly mentioned in user tags and core to replayability of a choice-based narrative.

Single-Player95%
Branching Narrative90%
Multiple Endings75%
High Replayability70%
Short Playtime65%

Shares Branching Narrative, School Life, Dialogue Trees, Coming of Age.

Both lean into Single-Player, Branching Narrative, School Life, Dialogue Trees.

Single-Player95%Branching Narrative90%School Life80%Dialogue Trees85%

Shares Branching Narrative, Dialogue Trees, Multiple Endings, Contemporary.

Both lean into Single-Player, Branching Narrative, Dialogue Trees, Multiple Endings.

Single-Player95%Branching Narrative90%Dialogue Trees90%Multiple Endings85%

Shares Branching Narrative, Dialogue Trees, Relationship Sim, Coming of Age.

Both lean into Single-Player, Branching Narrative, Relationship Sim, Dialogue Trees.

Single-Player95%Branching Narrative85%Relationship Sim95%Dialogue Trees80%

See all games like Class of '09: The Re-Up

A lesser-known kindred — School Life, Dialogue Trees, Coming of Age, Friendship. 92% positive across 4,619 Steam reviews.

Both lean into Single-Player, School Life, Dialogue Trees, Coming of Age.

Single-Player90%School Life90%Dialogue Trees80%Coming of Age85%
Moe Era59% match

A lesser-known kindred — Branching Narrative, Dialogue Trees, Relationship Sim, Multiple Endings. 88% positive across 4,818 Steam reviews.

Both lean into Single-Player, Branching Narrative, Dialogue Trees, Relationship Sim.

Single-Player95%Branching Narrative85%Dialogue Trees88%Relationship Sim92%

A lesser-known kindred — Branching Narrative, Dialogue Trees, School Life, Coming of Age. 94% positive across 4,870 Steam reviews.

Both lean into Single-Player, Branching Narrative, Dialogue Trees, School Life.

Single-Player95%Branching Narrative70%Dialogue Trees72%School Life65%
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