Deliver Us the Moon cover art

Deliver Us the Moon

2019KeokeN InteractiveGoogle Stadia, Xbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch

Deliver Us the Moon is a sci-fi adventure game developed by KeokeN Interactive and released in 2019. Set in a near future where Earth's resources are nearly depleted, the game follows a lone astronaut on a mission to the Moon to restore energy to the planet. Players explore abandoned lunar bases and use tools to solve environmental puzzles while uncovering the fate of the people who once lived there. The game combines narrative-driven exploration with light puzzle-solving elements and offers a mix of first-person and third-person perspectives.

What it feels like

Uncovering the fate of missing people and discovering abandoned bases drives narrative intrigue and mystery. A lone astronaut exploring abandoned bases in isolation on the Moon creates pervasive solitude. Quiet exploration of desolate lunar spaces invites reflection on abandonment and the mission's purpose.

Mysterious72%
Lonely70%
Contemplative68%
Somber62%

What it's about

The game is explicitly set in a near-future Earth where resource depletion drives the core premise and World Space Agency narrative. Hard sci-fi grounded in plausible near-future technology and lunar energy solutions forms the backbone of the setting. Unraveling what happened to the lunar base inhabitants and the energy crisis solution is central to discovery.

Near-Future92%
Science Fiction90%
Mystery75%
Isolation68%
Survival Against Nature62%

How it plays

Light puzzle-solving woven into environmental exploration of lunar bases is a core interaction method. Tool-based interaction with environment and hotspots for examining and manipulating objects in bases.

Environmental Puzzles78%
Point-and-Click58%

How it looks and sounds

First-person perspective is a primary view mode, creating immersive environmental exploration. Atmospheric soundscape likely drives mood in an isolated, desolate lunar setting. Third-person perspective is also used, indicating mixed view perspectives rather than purely first-person.

First-Person65%
Ambient Soundscape60%
Third-Person55%
Minimalist Visuals52%

How it's structured

Explicitly designed as single-player with no multiplayer component mentioned across all sources. A bounded, authored story arc follows the astronaut's mission with a definite narrative progression and resolution. Exploration of discrete lunar base areas with a clear progression structure through the mission.

Single-Player88%
Campaign82%
Linear Levels68%

Shares Science Fiction, Mystery, Mysterious, Environmental Puzzles.

Both lean into Science Fiction, Single-Player, Mystery, Mysterious.

Science Fiction80%Single-Player70%Mystery75%Mysterious75%

Shares Science Fiction, Environmental Puzzles, First-Person, Linear Levels.

Both lean into Single-Player, Science Fiction, Environmental Puzzles, Campaign.

Single-Player90%Science Fiction85%Environmental Puzzles92%Campaign85%
Tacoma57% match

Shares Science Fiction, Mystery, Mysterious, First-Person.

Both lean into Science Fiction, Single-Player, Mystery, Campaign.

Science Fiction95%Single-Player85%Mystery90%Campaign80%

See all games like Deliver Us the Moon

Tacoma57% match

A lesser-known kindred — Science Fiction, Mystery, Mysterious, First-Person. 86% positive across 4,784 Steam reviews.

Both lean into Science Fiction, Single-Player, Mystery, Campaign.

Science Fiction95%Single-Player85%Mystery90%Campaign80%

A lesser-known kindred — Science Fiction, Environmental Puzzles, First-Person, Contemplative. 89% positive across 4,378 Steam reviews.

Both lean into Single-Player, Science Fiction, Environmental Puzzles, Campaign.

Single-Player90%Science Fiction75%Environmental Puzzles80%Campaign75%
Summer of '5854% match

A lesser-known kindred — First-Person, Mysterious, Mystery, Lonely. 89% positive across 4,904 Steam reviews.

Both lean into Single-Player, First-Person, Mysterious, Mystery.

Single-Player85%First-Person90%Mysterious80%Mystery75%
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