Distraint cover art

Distraint

2015Jesse MakkonenPC (Microsoft Windows)

Distraint is a 2D psychological horror adventure game for PC. You step into the shoes of an ambitious young man named Price. In order to forge a partnership from a famous company, Price seizes a property of an elderly woman. In that very moment he finds out the price of his humanity.

What it feels like

The game conveys wistful sadness at the loss of the protagonist's humanity and the inevitable decline caused by his choice. A harsh, unflinching look at moral compromise and the brutality of capitalist ambition dominates the emotional register. The narrative invites reflection on ethics, choice, and consequence rather than providing easy answers.

Melancholic78%
Grim72%
Contemplative68%
Bittersweet50%
Anxious42%

What it's about

The game explicitly centers on psychological horror as a primary genre, with the protagonist grappling with guilt and moral corruption after committing a terrible act. The core arc explores Price's self-definition and the cost of his choices, questioning who he becomes by sacrificing his humanity for ambition. The narrative heavily explores Price's psychological deterioration and guilt, examining how his actions harm his mental state.

Psychological Horror92%
Identity & Self75%
Mental Health70%
Capitalism & Labor58%
Power & Corruption55%
Crime & Underworld45%

How it plays

Steam user tags mention point-and-click interaction, typical of adventure game exploration and interaction. As a story-rich adventure game, dialogue and narrative choices likely structure player interaction. Described as a puzzle game, suggesting puzzles woven into the environment and narrative.

Point-and-Click55%
Dialogue Trees50%
Environmental Puzzles48%

How it looks and sounds

Described as a 2D game with pixel graphics as a defining visual style, creating an indie aesthetic that contrasts with the dark narrative. The 2D pixel aesthetic and focus on atmosphere over visual spectacle suggests a stripped-down, focused presentation.

Pixel Art80%
Minimalist Visuals48%

How it's structured

User tags identify the game as 'Short', suggesting a tightly focused experience completable in a few hours. Described as single-player only, confirming the solitary, introspective experience. The game follows a bounded narrative arc with a clear beginning and end centered on Price's moral journey.

Short Playtime65%
Single-Player65%
Campaign60%

Shares Psychological Horror, Melancholic, Contemplative, Mental Health.

Both lean into Psychological Horror, Melancholic, Contemplative, Mental Health.

Psychological Horror75%Melancholic78%Contemplative72%Mental Health64%
The Supper61% match

Shares Psychological Horror, Point-and-Click, Short Playtime, Mental Health.

Both lean into Psychological Horror, Single-Player, Point-and-Click, Short Playtime.

Psychological Horror88%Single-Player85%Point-and-Click92%Short Playtime78%

Shares Psychological Horror, Melancholic, Mental Health, Pixel Art.

Both lean into Psychological Horror, Single-Player, Melancholic, Mental Health.

Psychological Horror80%Single-Player90%Melancholic75%Mental Health70%

See all games like Distraint

The Supper61% match

A lesser-known kindred — Psychological Horror, Point-and-Click, Short Playtime, Mental Health. 99% positive across 4,402 Steam reviews.

Both lean into Psychological Horror, Single-Player, Point-and-Click, Short Playtime.

Psychological Horror88%Single-Player85%Point-and-Click92%Short Playtime78%
Distraint 252% match

A lesser-known kindred — Pixel Art, Melancholic, Identity & Self, Contemplative. 95% positive across 4,847 Steam reviews.

Both lean into Single-Player, Pixel Art, Melancholic, Campaign.

Single-Player90%Pixel Art75%Melancholic75%Campaign80%

A lesser-known kindred — Pixel Art, Identity & Self, Contemplative, Short Playtime. 94% positive across 4,870 Steam reviews.

Both lean into Single-Player, Pixel Art, Identity & Self, Contemplative.

Single-Player95%Pixel Art55%Identity & Self55%Contemplative60%
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