Dragon Quest XI: Echoes of an Elusive Age cover art

Dragon Quest XI: Echoes of an Elusive Age

2017Square Enix Business Division 6PlayStation 4, PC (Microsoft Windows)

Dragon Quest XI continues the gameplay of previous games in the series, in which players explore worlds and fight against various monsters, including the ability to explore high areas. Before entering battle, players can also toggle between the 3D and 2D graphical styles. The game features the series' traditional turn-based battle system.

What it feels like

A sincere, unironic heartfelt narrative following a hero's perilous journey and mystery of fate. A quirky, charming tone with fanciful character interactions and lighthearted moments amid the epic quest.

Earnest65%
Whimsical50%

What it's about

Epic secondary-world fantasy setting with dragons, monsters, and heroic quest structure. A classic hero's journey structure with the hunted Hero uncovering his fate and confronting evil. A long, transformative journey across worlds is the central narrative spine.

High Fantasy80%
Heroic Quest75%
Journey & Pilgrimage70%

How it plays

The series' traditional turn-based battle system is the core combat mechanic. A charismatic cast of supporting characters aids the hero, structured as party-based RPG gameplay. Party members and hero have customizable character progressions through leveling and growth systems typical of Dragon Quest.

Turn-Based Combat95%
Party Management80%
Character Builds55%
Loot & Drops50%
Crafting45%
Skill Checks40%

How it looks and sounds

Camera follows the player character from behind as indicated by exploration and 3D graphical style option. Japanese animation-inspired character design and visual language with colorful cartoony aesthetic. Saturated, colorful visual identity emphasized by user tags describing 'Colorful' and 'Vibrant' presentation.

Third-Person70%
Anime Style60%
Vibrant Color55%

How it's structured

A bounded, authored story arc following a hunted Hero on a perilous journey with a definite narrative arc and ending. Explicitly single-player experience with no multiplayer component. Players explore worlds in largely non-linear fashion with ability to explore high areas.

Campaign95%
Single-Player90%
Open World75%
Level & XP70%
Handcrafted World65%
Sea of Stars64% match

Shares Turn-Based Combat, High Fantasy, Party Management, Earnest.

Both lean into Turn-Based Combat, Campaign, High Fantasy, Party Management.

Turn-Based Combat95%Campaign90%High Fantasy80%Party Management75%

Shares Turn-Based Combat, Party Management, High Fantasy, Earnest.

Both lean into Turn-Based Combat, Campaign, Party Management, High Fantasy.

Turn-Based Combat90%Campaign85%Party Management85%High Fantasy80%

Shares Third-Person, Open World, High Fantasy, Party Management.

Both lean into Single-Player, Campaign, Third-Person, Open World.

Single-Player90%Campaign75%Third-Person90%Open World85%

See all games like Dragon Quest XI: Echoes of an Elusive Age

A lesser-known kindred — Turn-Based Combat, Party Management, High Fantasy, Heroic Quest. 88% positive across 4,251 Steam reviews.

Both lean into Turn-Based Combat, Campaign, Party Management, High Fantasy.

Turn-Based Combat90%Campaign85%Party Management80%High Fantasy80%

A lesser-known kindred — Turn-Based Combat, Party Management, High Fantasy, Journey & Pilgrimage. 98% positive across 4,325 Steam reviews.

Both lean into Campaign, Turn-Based Combat, Single-Player, Party Management.

Campaign95%Turn-Based Combat93%Single-Player95%Party Management88%
Tinykin46% match

A lesser-known kindred — Party Management, Open World, Journey & Pilgrimage, Third-Person. 98% positive across 4,211 Steam reviews.

Both lean into Single-Player, Party Management, Open World, Journey & Pilgrimage.

Single-Player95%Party Management70%Open World65%Journey & Pilgrimage65%
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