Dying Light: The Beast cover art

Dying Light: The Beast

2025TechlandXbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One

Dying Light: The Beast Restored Land is a new enhanced version of the game that includes the base game, all previously released updates and the premiere Restored Land content in one package. This includes Legend Levels, New Game+, Ray Tracing, Nightmare Mode, dozens of new brutal finishers, hundreds of parkour and gameplay improvements, and numerous visual and audio enhancements - delivering new ways to experience the apocalypse.

What it feels like

Surviving dangerous nights and managing infected threats creates sustained edge-of-seat pressure. The infected apocalypse and brutal finisher animations create an unflinching dark atmosphere.

Tense75%
Grim70%

What it's about

The game is grounded in a collapsed, infected world where civilization has crumbled and danger is omnipresent. Surviving a hostile infected wilderness and managing threats through the night is central to the setting and player pressure. The infected, their evolution, and the atmosphere of danger create a horror-inflected experience, though tempered by action focus.

Post-Apocalyptic80%
Survival Against Nature75%
Horror70%

How it plays

Fluid parkour and free-running across the wilderness is a canonical core mechanic, with hundreds of improvements emphasizing this movement system. Close-quarters combat with brutal finishers and infection-based abilities forms a major pillar of moment-to-moment gameplay. Enhanced parkour improvements include aerial control, wall-runs, and momentum-driven movement options.

Parkour90%
Melee Combat85%
Air Mobility65%
Stealth65%
Character Action60%
Leveling & Grind55%
Time Manipulation45%

How it looks and sounds

The game is played from a first-person perspective as the primary camera mode, central to the parkour and combat experience.

First-Person95%

How it's structured

The vast unpredictable wilderness is explored in a non-linear, player-chosen order across a large continuous space. The open wilderness appears to be traversed without hard boundaries or loading screens between areas. A bounded story arc follows Kyle Crane uncovering a deadly evolution and his own transformation.

Open World85%
Seamless World75%
Campaign70%
Day/Night Cycle70%
Single-Player65%
Nonlinear Progression60%
Online Co-op55%

Shares Parkour, Open World, Melee Combat, Post-Apocalyptic.

Both lean into Parkour, Open World, Melee Combat, Post-Apocalyptic.

Parkour80%Open World85%Melee Combat75%Post-Apocalyptic75%
Dying Light65% match

Shares First-Person, Parkour, Open World, Post-Apocalyptic.

Both lean into First-Person, Parkour, Open World, Post-Apocalyptic.

First-Person95%Parkour85%Open World85%Post-Apocalyptic85%
Fallout 356% match

Shares Open World, First-Person, Post-Apocalyptic, Survival Against Nature.

Both lean into Open World, Post-Apocalyptic, First-Person, Survival Against Nature.

Open World95%Post-Apocalyptic95%First-Person80%Survival Against Nature85%

See all games like Dying Light: The Beast

A lesser-known kindred — First-Person, Horror, Survival Against Nature, Melee Combat. 96% positive across 4,352 Steam reviews.

Both lean into First-Person, Single-Player, Horror, Survival Against Nature.

First-Person95%Single-Player90%Horror85%Survival Against Nature70%
Mini Ninjas32% match

A lesser-known kindred — Melee Combat, Open World, Stealth, Character Action. 90% positive across 4,775 Steam reviews.

Both lean into Melee Combat, Open World, Stealth, Single-Player.

Melee Combat72%Open World68%Stealth75%Single-Player48%

A lesser-known kindred — First-Person, Melee Combat, Tense, Grim. 87% positive across 4,350 Steam reviews.

Both lean into First-Person, Single-Player, Melee Combat, Campaign.

First-Person100%Single-Player100%Melee Combat80%Campaign90%
Work on Dying Light: The Beast?Claim this page to correct details or add missing context.