
Exanima
Exanima is a prelude to, and standalone dungeon crawler set in the underworld of, Sui Generis. It is a RPG with a realistic physics-based combat system that makes you consider every action. Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.
What it feels like
The unforgiving world, survival mechanics, and atmospheric design create anticipatory tension. The dark underworld setting and hostile environment press a heavy atmosphere on the player.
What it's about
Set in a dark, low fantasy world with an original setting emphasizing grim atmosphere. Dark, grounded medieval aesthetic and setting without high fantasy magic.
How it plays
Combat is central and physics-based, emphasizing realistic close-quarters engagement. Exceptional attention to realistic physics simulation across all interactions is a defining feature. Described as challenging and unforgiving with deliberate, considered action in combat encounters.
How it looks and sounds
Explicitly described as a 3D isometric RPG with that fixed three-quarter perspective. The dark, oppressive underworld setting and atmospheric design suggest gothic visual sensibilities.
How it's structured
The game is explicitly a dungeon crawler set in the underworld, with exploration and descent as the core structure. Designed exclusively for solo play with no multiplayer component mentioned. Steam tags mention 'rogue-like,' suggesting varied runs and procedural elements increase replay value.
Kindred games
Shares Melee Combat, Soulslike Combat, Dungeon Crawl, Dark Fantasy.
Both lean into Melee Combat, Soulslike Combat, Dungeon Crawl, Dark Fantasy.
Shares Melee Combat, Soulslike Combat, Dark Fantasy, Isometric.
Both lean into Melee Combat, Soulslike Combat, Dark Fantasy, Single-Player.
Shares Dungeon Crawl, Melee Combat, Soulslike Combat, Dark Fantasy.
Both lean into Dungeon Crawl, Single-Player, Melee Combat, Soulslike Combat.
Closest hidden gems
A lesser-known kindred — Dungeon Crawl, Isometric, Character Builds, High Replayability. 95% positive across 4,427 Steam reviews.
Both lean into Single-Player, Dungeon Crawl, Isometric, Character Builds.
A lesser-known kindred — Melee Combat, Dark Fantasy, High Replayability, Character Builds. 85% positive across 4,522 Steam reviews.
Both lean into Melee Combat, Single-Player, Dark Fantasy, High Replayability.
A lesser-known kindred — Melee Combat, Dark Fantasy, Dread. 94% positive across 4,416 Steam reviews.
Both lean into Melee Combat, Single-Player, Dark Fantasy, Dread.





