Caveblazers cover art

Caveblazers

2017Deadpan GamesPlayStation 4, PC (Microsoft Windows), Nintendo Switch

Caveblazers is a challenging and brutal roguelike platformer. Journey into a mysterious cave, fighting orcs and goblins with an abundance of weapons and magical items! Make friends along the way to aid your adventure, then watch in despair as they are crushed in to a bloody pulp under a troll's fist.

What it feels like

The description's reference to watching allies 'crushed in to a bloody pulp' and the brutal roguelike difficulty establish a grim tone.

Grim70%

What it's about

Cave setting with orcs, goblins, trolls, and the brutal tone ('crushed in to a bloody pulp') evokes dark fantasy.

Dark Fantasy65%

How it plays

Explicitly brutal roguelike with permadeath; death resets progress and raises stakes significantly. Described as a roguelike platformer; jumping and navigating hazardous geometry through the cave is core. Fighting orcs, goblins, and trolls with abundant weapons and magical items is a central loop.

Permadeath85%
Platforming85%
Melee Combat80%
Loot & Drops70%
Character Builds55%
Dismemberment & Gore50%
Party Management45%
Leveling & Grind35%

How it looks and sounds

As a 2D platformer, the game uses a side-view profile perspective for action and navigation. Steam tags heavily cite pixel graphics and retro aesthetic as defining the visual style.

Side View80%
Pixel Art75%

How it's structured

The game is explicitly a roguelike with procedural generation and permadeath, organizing play into discrete attempts that reset on loss. Roguelike structure fundamentally depends on algorithmically generated cave layouts ensuring each playthrough differs. Roguelike procedural generation and varied weapon/item combinations create strong replay incentive and high variability between runs.

Run-Based95%
Procedural Levels90%
High Replayability75%
Local Co-op75%
Single-Player60%
Vagante73% match

Shares Run-Based, Procedural Levels, Platforming, Permadeath.

Both lean into Run-Based, Procedural Levels, Platforming, Permadeath.

Run-Based95%Procedural Levels90%Platforming85%Permadeath75%
Magicite69% match

Shares Run-Based, Procedural Levels, Permadeath, Platforming.

Both lean into Run-Based, Procedural Levels, Permadeath, Platforming.

Run-Based90%Procedural Levels85%Permadeath88%Platforming75%
Spelunky 269% match

Shares Run-Based, Procedural Levels, Platforming, Permadeath.

Both lean into Run-Based, Procedural Levels, Platforming, Permadeath.

Run-Based90%Procedural Levels92%Platforming95%Permadeath88%

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A lesser-known kindred — Procedural Levels, Platforming, Side View, High Replayability. 93% positive across 4,806 Steam reviews.

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Platforming90%Procedural Levels85%Side View80%Single-Player85%
Fate42% match

A lesser-known kindred — Procedural Levels, Run-Based, Loot & Drops, High Replayability. 95% positive across 4,427 Steam reviews.

Both lean into Procedural Levels, Run-Based, Single-Player, Loot & Drops.

Procedural Levels80%Run-Based75%Single-Player95%Loot & Drops80%
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