Expeditions: Rome cover art

Expeditions: Rome

2022Logic ArtistsPC (Microsoft Windows)

Determine the destiny of Rome as you conquer foreign lands and navigate political intrigue in this turn-based RPG. Directly fight with your party of Praetorians, guide your legion to victory, and choose your own path in a story where every decision matters. How will you shape the future of Rome?

What it feels like

The game takes its Roman setting and character arcs seriously, with genuine emotional stakes in story and choice outcomes.

Earnest35%

What it's about

Grounded in actual Roman history and its military/political texture, with real historical setting and conquest themes. Armed forces, warfare, and military operations across foreign conquest campaigns form the narrative and mechanical backbone. Navigating political scheming and diplomacy alongside military conquest drives a significant narrative thread.

Historical80%
Military & War75%
Political Intrigue60%

How it plays

Turn-based grid-based tactical combat on discrete maps is the primary moment-to-moment gameplay, core to both party combat and legion strategy. Directly commanding a party of Praetorians with distinct roles is central to the combat and progression loop. All combat is explicitly turn-based, foundational to the tactical RPG experience.

Grid Tactics Combat90%
Party Management85%
Turn-Based Combat85%
Dialogue Trees70%
Moral Choice65%
Character Builds60%
Class System55%
Skill Checks45%
Resource Management40%

How it's structured

The core experience is a bounded, authored story arc with a definite narrative beginning and end where player choices shape outcomes. Explicitly designed as single-player experience with no multiplayer component. Player choices fork the political and military story into meaningfully different paths and outcomes.

Campaign90%
Single-Player90%
Branching Narrative65%
Wide-Linear50%
Multiple Endings35%

Shares Grid Tactics Combat, Turn-Based Combat, Party Management, Military & War.

Both lean into Grid Tactics Combat, Turn-Based Combat, Campaign, Single-Player.

Grid Tactics Combat95%Turn-Based Combat90%Campaign85%Single-Player80%

Shares Turn-Based Combat, Grid Tactics Combat, Party Management, Character Builds.

Both lean into Campaign, Single-Player, Turn-Based Combat, Grid Tactics Combat.

Campaign95%Single-Player92%Turn-Based Combat88%Grid Tactics Combat82%

Shares Grid Tactics Combat, Turn-Based Combat, Party Management, Wide-Linear.

Both lean into Grid Tactics Combat, Campaign, Turn-Based Combat, Party Management.

Grid Tactics Combat90%Campaign85%Turn-Based Combat88%Party Management80%

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Grid Tactics Combat90%Turn-Based Combat95%Single-Player80%Party Management80%
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