F.I.S.T.: Forged In Shadow Torch cover art

F.I.S.T.: Forged In Shadow Torch

2021TiGamesXbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch

It is a metroidvania game that the player will play as a rabbit who can manipulate the big mech-arm on his back, exploring in a vivid diesel punk world and fighting against the evil robot army. There will be a vast world map for the player to explore to meet with friend NPCs and encounter enemies, discover items and weapons and seek for the answers for the secrets hidden behind.

What it feels like

The story of seeking hidden answers and confronting evil speaks sincerely to narrative stakes without irony.

Earnest30%

What it's about

A vivid diesel-punk world of industrial machines, gears, and mechanized society defines the aesthetic and setting. Despite the dieselpunk setting, the mythological rabbit protagonist and classical adventure arc echo high-fantasy sensibilities.

Dieselpunk70%
High Fantasy30%

How it plays

Combat revolves around the mech-arm as a melee weapon delivering intense, deliberate strikes against enemies. Challenging platforming through hazardous geometry is a significant pillar alongside combat and exploration. Weapons and equipment discovery and incremental improvement drive progression through the world.

Melee Combat80%
Platforming75%
Gear Upgrades50%
Precision Platforming45%
Loot & Drops30%
Parry / Riposte27%

How it looks and sounds

3D models rendered in a 2.5D plane, with depth-layered sprites and environments evoking traditional metroidvania visual language. Detailed, expressive character and mech design with painterly environmental textures pushing toward stylized rather than photorealistic. The camera follows the rabbit protagonist from behind or a similar third-person perspective during exploration and combat.

2.5D70%
Stylized Realism65%
Third-Person55%

How it's structured

The core structure is defined by ability-gated exploration of a continuous map with backtracking through newly-unlocked areas. Progress requires acquiring new traversal and combat abilities that unlock previously inaccessible areas. The vast world map permits player agency in choosing exploration order within the gated structure.

Metroidvania95%
Ability-Gated60%
Nonlinear Progression50%
Handcrafted World28%

Shares Metroidvania, Platforming, Ability-Gated, Nonlinear Progression.

Both lean into Metroidvania, Platforming, Ability-Gated, Nonlinear Progression.

Metroidvania85%Platforming90%Ability-Gated80%Nonlinear Progression80%
Supraland47% match

Shares Metroidvania, Platforming, Ability-Gated, Nonlinear Progression.

Both lean into Metroidvania, Platforming, Ability-Gated, Nonlinear Progression.

Metroidvania90%Platforming80%Ability-Gated85%Nonlinear Progression75%

Shares Metroidvania, Melee Combat, Platforming, High Fantasy.

Both lean into Metroidvania, Melee Combat, Platforming, High Fantasy.

Metroidvania95%Melee Combat80%Platforming75%High Fantasy75%

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