IdleOn cover art

IdleOn

2020LavaFlame2Web browser, Android, PC (Microsoft Windows), iOS

IdleOn is RPG where your characters keep leveling up when you're gone! Create unique class combos, and spend loot on powerful upgrades, all while cooking, mining, fishing, breeding, farming, and slaying bosses!

What it feels like

The whimsical class names and casual tone suggest playful, unburdened design.

Lighthearted48%

What it's about

Fantasy setting with wizards, pirates, and boss-slaying provides genre framing.

High Fantasy50%

How it plays

Automated experience gain and leveling of characters and skills is the core idle loop that continues while away. Multiple unique class combos (Elemental-Wizard, Cannon-Pirate, etc.) define character roles and progression paths. Gathering and spending loot on strategic upgrades is a core loop that drives progression.

Leveling & Grind88%
Class System75%
Resource Management72%
Party Management68%
Deep Simulation65%
Loot & Drops62%
Character Builds60%
Crafting60%
Farming58%
Cooking55%

How it looks and sounds

Pixel graphics are referenced in user tags as the game's visual identity.

Pixel Art58%

How it's structured

Idle gameplay where characters automatically progress on runs that reset and accumulate progress is the definitional core of IdleOn's design. Persistent unlocks, upgrades, and character class progression accumulate across runs, driving the long-term reward loop. The game features bounded progression through numbered bosses and content tiers, structured as an ongoing campaign rather than endless.

Run-Based92%
Meta-Progression89%
Campaign70%
Bite-Sized Sessions62%
MMO55%
Online Co-op35%

Shares Leveling & Grind, Run-Based, Meta-Progression, Party Management.

Both lean into Leveling & Grind, Run-Based, Meta-Progression, Party Management.

Leveling & Grind90%Run-Based80%Meta-Progression78%Party Management85%
Idle Slayer61% match

Shares Meta-Progression, Run-Based, Leveling & Grind, Resource Management.

Both lean into Meta-Progression, Run-Based, Leveling & Grind, Resource Management.

Meta-Progression85%Run-Based78%Leveling & Grind82%Resource Management70%

Shares Meta-Progression, Leveling & Grind, Class System, Party Management.

Both lean into Meta-Progression, Leveling & Grind, Campaign, Class System.

Meta-Progression65%Leveling & Grind60%Campaign75%Class System70%

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Both lean into Run-Based, Leveling & Grind, Loot & Drops, Character Builds.

Run-Based75%Leveling & Grind65%Loot & Drops80%Character Builds70%
20XX38% match

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Both lean into Run-Based, Meta-Progression, Loot & Drops, Pixel Art.

Run-Based95%Meta-Progression75%Loot & Drops65%Pixel Art60%
Chroma Squad36% match

A lesser-known kindred — Party Management, Resource Management, Class System, Crafting. 93% positive across 4,581 Steam reviews.

Both lean into Campaign, Party Management, Resource Management, Class System.

Campaign85%Party Management75%Resource Management65%Class System55%
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