Indika cover art

Indika

2024Odd MeterXbox Series X|S, PC (Microsoft Windows), PlayStation 5, Nintendo Switch

Play a third-person, story-driven game set in alternative Russia of the late XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.

What it feels like

Mystery and psychedelic visions structure the experience, withholding truth and inviting interpretation. Self-discovery journey and exploration of faith invite reflection and interpretation. Religious visions clashing with reality and the devil's presence create subtle wrongness and disturbance.

Mysterious75%
Contemplative65%
Uncanny60%
Somber55%

What it's about

Religious visions clashing with harsh reality and the presence of the devil create psychological horror centered on mental and spiritual struggle. Religious visions, a young nun protagonist, and spiritual conflict with the devil are central to the narrative. A journey of self-discovery is the core narrative arc, examining who the protagonist becomes.

Psychological Horror85%
Faith & Religion80%
Identity & Self75%
Journey & Pilgrimage70%
Supernatural & Occult70%

How it plays

Conversation is highlighted in user tags, indicating branching dialogue shapes interaction and story. Puzzle is listed as a core genre, suggesting environmental and narrative puzzles guide progression.

Dialogue Trees60%
Environmental Puzzles60%

How it looks and sounds

Explicitly described as third-person gameplay structure. Surreal and psychedelic imagery creates dreamlike, impossible logic as the visual and narrative identity. Steam imagery and surreal aesthetic suggest hand-crafted, illustrative visual style supporting the psychedelic tone.

Third-Person85%
Surreal Visuals65%
Hand-Drawn 2D35%

How it's structured

Explicitly designed as single-player story-driven experience with no multiplayer component. A bounded narrative arc following a young nun's self-discovery journey with clear thematic resolution. Exploration and the journey structure suggest some player agency in how the story unfolds, though framed within a narrative arc.

Single-Player95%
Campaign90%
Nonlinear Progression45%
Detention57% match

Shares Psychological Horror, Faith & Religion, Mysterious, Supernatural & Occult.

Both lean into Psychological Horror, Single-Player, Campaign, Faith & Religion.

Psychological Horror85%Single-Player70%Campaign65%Faith & Religion65%

Shares Mysterious, Psychological Horror, Surreal Visuals, Environmental Puzzles.

Both lean into Single-Player, Mysterious, Campaign, Psychological Horror.

Single-Player85%Mysterious85%Campaign65%Psychological Horror70%
1000xResist53% match

Shares Psychological Horror, Mysterious, Third-Person, Identity & Self.

Both lean into Single-Player, Campaign, Psychological Horror, Mysterious.

Single-Player90%Campaign80%Psychological Horror80%Mysterious85%

See all games like Indika

A lesser-known kindred — Third-Person, Identity & Self, Mysterious, Contemplative. 90% positive across 4,965 Steam reviews.

Both lean into Single-Player, Campaign, Third-Person, Identity & Self.

Single-Player90%Campaign85%Third-Person70%Identity & Self75%

A lesser-known kindred — Third-Person, Supernatural & Occult, Mysterious, Environmental Puzzles. 94% positive across 4,636 Steam reviews.

Both lean into Single-Player, Campaign, Third-Person, Supernatural & Occult.

Single-Player95%Campaign88%Third-Person82%Supernatural & Occult78%

A lesser-known kindred — Psychological Horror, Mysterious, Identity & Self, Contemplative. 91% positive across 4,453 Steam reviews.

Both lean into Psychological Horror, Single-Player, Mysterious, Identity & Self.

Psychological Horror90%Single-Player70%Mysterious80%Identity & Self55%
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