
Indika
Play a third-person, story-driven game set in alternative Russia of the late XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
What it feels like
Mystery and psychedelic visions structure the experience, withholding truth and inviting interpretation. Self-discovery journey and exploration of faith invite reflection and interpretation. Religious visions clashing with reality and the devil's presence create subtle wrongness and disturbance.
What it's about
Religious visions clashing with harsh reality and the presence of the devil create psychological horror centered on mental and spiritual struggle. Religious visions, a young nun protagonist, and spiritual conflict with the devil are central to the narrative. A journey of self-discovery is the core narrative arc, examining who the protagonist becomes.
How it plays
Conversation is highlighted in user tags, indicating branching dialogue shapes interaction and story. Puzzle is listed as a core genre, suggesting environmental and narrative puzzles guide progression.
How it looks and sounds
Explicitly described as third-person gameplay structure. Surreal and psychedelic imagery creates dreamlike, impossible logic as the visual and narrative identity. Steam imagery and surreal aesthetic suggest hand-crafted, illustrative visual style supporting the psychedelic tone.
How it's structured
Explicitly designed as single-player story-driven experience with no multiplayer component. A bounded narrative arc following a young nun's self-discovery journey with clear thematic resolution. Exploration and the journey structure suggest some player agency in how the story unfolds, though framed within a narrative arc.
Kindred games
Shares Psychological Horror, Faith & Religion, Mysterious, Supernatural & Occult.
Both lean into Psychological Horror, Single-Player, Campaign, Faith & Religion.
Shares Mysterious, Psychological Horror, Surreal Visuals, Environmental Puzzles.
Both lean into Single-Player, Mysterious, Campaign, Psychological Horror.
Shares Psychological Horror, Mysterious, Third-Person, Identity & Self.
Both lean into Single-Player, Campaign, Psychological Horror, Mysterious.
Closest hidden gems
A lesser-known kindred — Third-Person, Identity & Self, Mysterious, Contemplative. 90% positive across 4,965 Steam reviews.
Both lean into Single-Player, Campaign, Third-Person, Identity & Self.
A lesser-known kindred — Third-Person, Supernatural & Occult, Mysterious, Environmental Puzzles. 94% positive across 4,636 Steam reviews.
Both lean into Single-Player, Campaign, Third-Person, Supernatural & Occult.
A lesser-known kindred — Psychological Horror, Mysterious, Identity & Self, Contemplative. 91% positive across 4,453 Steam reviews.
Both lean into Psychological Horror, Single-Player, Mysterious, Identity & Self.





