Lies of P cover art

Lies of P

2023Round8 StudioXbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Mac, Xbox One

Lies of P is an action role-playing game set in a dark, Belle Époque-inspired city overrun by deadly puppets. Players control Pinocchio, reimagined as a mechanical warrior, navigating a decaying world while making choices that affect the unfolding narrative. The game features challenging melee combat, weapon customization, and a mechanical arm with various abilities.

What it feels like

A harsh, unflinching darkness pervades the decaying puppet-infested world and its brutal combat. The mechanical puppet enemies create a creeping wrongness—the almost-familiar rendered disturbingly off.

Grim50%
Uncanny35%

What it's about

A grim, decayed reimagining of Pinocchio set in a corrupted Belle Époque world of mechanical corruption and decay. The Belle Époque-inspired setting with mechanical puppets and retro-industrial aesthetics evokes steampunk sensibilities. The reimagined Pinocchio narrative confronts themes of life, death, and what it means to become human.

Dark Fantasy85%
Steampunk55%
Mortality40%

How it plays

The game is explicitly marketed as a 'soulslike' with challenging melee combat emphasizing timing, spacing, and punishing openings. Parry mechanics are central to soulslike combat, and the game features deliberate defensive positioning core to engagement. Standard soulslike evasion is a core defensive tool for navigating combat encounters.

Soulslike Combat95%
Parry / Riposte75%
Dodge Roll65%
Melee Combat60%
Character Builds55%
Weapon Durability55%
Lock-On Targeting45%
Environmental Puzzles35%

How it looks and sounds

Ornate Belle Époque architecture combined with macabre puppet aesthetic and a decaying, darkly elegant atmosphere defines the visual identity. Standard third-person camera following the player character through the world, typical of action RPGs. The aesthetic blends realistic proportions and lighting of the Belle Époque with exaggerated, darkly stylized design.

Gothic80%
Third-Person50%
Stylized Realism35%

How it's structured

Player choices affect the narrative unfolding, with multiple endings unlocked based on player decisions throughout the game. Single-player focused experience with no multiplayer component. The game features an open world environment to explore, though structured around soulslike progression gating.

Branching Narrative70%
Single-Player65%
Open World50%
Multiple Endings45%

Shares Soulslike Combat, Dark Fantasy, Melee Combat, Dodge Roll.

Both lean into Soulslike Combat, Dark Fantasy, Melee Combat, Dodge Roll.

Soulslike Combat85%Dark Fantasy80%Melee Combat80%Dodge Roll70%
Dark Souls II69% match

Shares Soulslike Combat, Dark Fantasy, Gothic, Parry / Riposte.

Both lean into Soulslike Combat, Dark Fantasy, Single-Player, Gothic.

Soulslike Combat95%Dark Fantasy80%Single-Player85%Gothic65%

Shares Soulslike Combat, Dark Fantasy, Melee Combat, Gothic.

Both lean into Soulslike Combat, Dark Fantasy, Melee Combat, Gothic.

Soulslike Combat95%Dark Fantasy90%Melee Combat88%Gothic60%

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