
Lucy: The Eternity She Wished For
In the near future, androids have become the way of the norm. Emotionless husks of metal have become a part of human society, much to the dismay of the boy. The robot he found at the dump site though, this one was different. It laughed, it cried, it smiled, it has dreams, just like a human… Lucy ~The eternity she wished for~ is a Visual Novel, about a boy and an android. You play as the boy, who faces decisions and moral dilemmas in this near-future world. This is a story that has touched many hearts and continues to have a strong impact on those who partake in this compelling journey. The original version of Lucy ~The eternity she wished for~ received high praise for its powerfully moving storyline, following its original release in Korea, 2010. This prompted a kickstarter project which would fund a remake of the visual novel, including its localization to English and Japanese.
What it feels like
The story is described as 'touching many hearts' and 'compelling,' with a relationship at its core treated with warmth and care. The core question 'Does it have a soul?' invites deep reflection on consciousness, emotion, and humanity. The premise of an android struggling to exist and be accepted in a world of emotionless machines suggests a wistful, sorrowful undertone.
What it's about
The narrative is explicitly set in a near-future world where androids have become commonplace in human society. The core philosophical question—whether an android with emotions and dreams has a soul—directly engages with machine consciousness and what defines sentience. The story fundamentally explores what it means to be human by contrasting emotionless androids with Lucy's emerging emotional capacity and humanity.
How it plays
As a visual novel, branching conversation and decision choices are the primary interaction mechanic.
How it looks and sounds
User tags confirm anime aesthetic; visual novels typically employ anime-style 2D character art and presentation.
How it's structured
This is a bounded narrative visual novel with a definite beginning, middle, and end following a protagonist's transformative journey. This is a single-player narrative experience with no multiplayer component. The game explicitly involves player decisions and moral dilemmas that fork the story into different outcomes, reflected by the 'Multiple Endings' tag.
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