Monaco: What's Yours Is Mine cover art

Monaco: What's Yours Is Mine

2013Pocketwatch GamesLinux, PC (Microsoft Windows), Mac, Xbox 360, Nintendo Switch

Monaco: What's Yours Is Mine (or simply Monaco') is a video game made by indie developers at Pocketwatch Games. They are best known for winning the 2010 IGF Award in 2010 for their work on Monaco. The game was released for Windows on April 24, 2013, via Steam, and will be released for the Mac and XBLA platforms in 2013.

What it feels like

The game invites experimentation and mischievous problem-solving with lighthearted character designs.

Playful65%

What it's about

Planning and executing elaborate robberies is the definitional central premise and narrative structure. The criminal underworld and organized theft are the setting and subject.

Heist90%
Crime & Underworld70%

How it plays

Avoiding guards and security through careful positioning and timing is core to pulling off heists. The interlocking guard patterns, layout challenges, and systemic rule-set permit multiple creative approaches to each heist. Reading and managing guard sight lines, patrol patterns, and alert states drives the moment-to-moment tension.

Stealth80%
Immersive Sim75%
Detection & Awareness70%
Class System65%
Party Management65%
Social Stealth60%
Level Editor & UGC35%

How it looks and sounds

The entire game is viewed from directly overhead, essential to the heist planning and execution experience. Hand-placed pixel art is the distinctive visual style throughout. The pixel art palette uses bold contrast to clearly read the layout and threats.

Top-Down90%
Pixel Art80%
High Contrast50%

How it's structured

Each level is deliberately designed as a heist scenario rather than procedurally generated. Local split-screen cooperative play is a major featured mode alongside online co-op. Online cooperative heist execution is a core supported mode.

Handcrafted World75%
Local Co-op75%
Online Co-op75%
Mission-Based70%

Shares Top-Down, Stealth, Detection & Awareness, Crime & Underworld.

Both lean into Top-Down, Stealth, Detection & Awareness, Crime & Underworld.

Top-Down88%Stealth92%Detection & Awareness85%Crime & Underworld80%

Shares Top-Down, Stealth, Mission-Based, Pixel Art.

Both lean into Top-Down, Stealth, Detection & Awareness, Mission-Based.

Top-Down95%Stealth75%Detection & Awareness70%Mission-Based70%
Intravenous 251% match

Shares Top-Down, Stealth, Pixel Art, Crime & Underworld.

Both lean into Top-Down, Stealth, Pixel Art, Crime & Underworld.

Top-Down80%Stealth85%Pixel Art65%Crime & Underworld70%

See all games like Monaco: What's Yours Is Mine

Intravenous 251% match

A lesser-known kindred — Top-Down, Stealth, Pixel Art, Crime & Underworld. 95% positive across 4,598 Steam reviews.

Both lean into Top-Down, Stealth, Pixel Art, Crime & Underworld.

Top-Down80%Stealth85%Pixel Art65%Crime & Underworld70%
Chroma Squad36% match

A lesser-known kindred — Handcrafted World, Mission-Based, Pixel Art, Playful. 93% positive across 4,581 Steam reviews.

Both lean into Handcrafted World, Playful, Mission-Based, Pixel Art.

Handcrafted World80%Playful85%Mission-Based80%Pixel Art70%

A lesser-known kindred — Stealth, Top-Down, Detection & Awareness, Heist. 85% positive across 4,320 Steam reviews.

Both lean into Stealth, Top-Down, Detection & Awareness, Heist.

Stealth85%Top-Down60%Detection & Awareness65%Heist30%
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