NieR: Automata cover art

NieR: Automata

2017PlatinumGamesPlayStation 4, PC (Microsoft Windows), Xbox One

NieR: Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the machine-driven dystopia overrun by powerful machines.

What it feels like

A pervasive wistful sadness and quiet beauty in loss permeates the narrative as androids confront extinction and existential despair. Joy and sorrow coexist throughout—moments of connection and triumph are undercut by inevitable loss and the futility of endless cycles. The game invites reflection on meaning, free will, and the nature of existence rather than demanding constant action.

Melancholic85%
Bittersweet80%
Contemplative75%
Tragic75%

What it's about

Humanity is extinct and androids fight to reclaim a dystopia overrun by machines in the ruins of Earth—a core post-apocalyptic setting. A distant future with advanced android technology, alien machine lifeforms, and speculative world-building anchors the entire premise. The narrative deeply explores questions of meaning, purpose, and what it means to exist as synthetic beings in a dying world.

Post-Apocalyptic90%
Science Fiction90%
Existential80%
AI & Consciousness75%
Identity & Self75%
Technology & Humanity70%

How it plays

Deep combo-driven melee combat with stylish, expressive execution is the core moment-to-moment gameplay, a hallmark of PlatinumGames design. Fast melee combat against waves of machine enemies with flashy chained attacks and seamless weapon switching defines the combat loop. Dense, patterned projectile barrages appear frequently in combat encounters, especially against certain boss machines, requiring pattern reading and evasion.

Character Action95%
Hack-and-Slash90%
Bullet Hell70%

How it looks and sounds

The score adapts in real time to player action and game state, intensifying during combat and shifting between exploration and battle. A sweeping, emotional orchestral soundtrack carries the narrative weight and drives the cinematic tone throughout. Realistic proportions and environments are pushed toward an exaggerated, dramatic visual style rather than full photorealism.

Dynamic Music75%
Orchestral Score70%
Stylized Realism70%
Anime Style65%

How it's structured

The game is designed exclusively for solo play with no multiplayer component whatsoever. Player choices, particularly which playable character is selected and when, fork the narrative into meaningfully different story paths and perspectives. The game famously branches into multiple distinct story endings (five major ones) based on player choices and completion sequence.

Single-Player95%
Branching Narrative85%
Multiple Endings80%
Campaign75%
Open World75%

Shares Branching Narrative, Multiple Endings, Contemplative, Identity & Self.

Both lean into Single-Player, Branching Narrative, Multiple Endings, Contemplative.

Single-Player95%Branching Narrative90%Multiple Endings85%Contemplative70%
Eden*48% match

Shares Science Fiction, Post-Apocalyptic, Bittersweet, Branching Narrative.

Both lean into Science Fiction, Single-Player, Campaign, Bittersweet.

Science Fiction85%Single-Player75%Campaign80%Bittersweet70%
Steins;Gate 047% match

Shares Science Fiction, Branching Narrative, Melancholic, Multiple Endings.

Both lean into Single-Player, Science Fiction, Branching Narrative, Melancholic.

Single-Player95%Science Fiction90%Branching Narrative85%Melancholic80%

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Both lean into Single-Player, Branching Narrative, Multiple Endings, Contemplative.

Single-Player95%Branching Narrative70%Multiple Endings68%Contemplative60%
As Dusk Falls29% match

A lesser-known kindred — Branching Narrative, Multiple Endings, Melancholic, Bittersweet. 90% positive across 4,338 Steam reviews.

Both lean into Branching Narrative, Single-Player, Campaign, Multiple Endings.

Branching Narrative95%Single-Player85%Campaign90%Multiple Endings75%

A lesser-known kindred — Hack-and-Slash, Character Action, Anime Style. 91% positive across 4,466 Steam reviews.

Both lean into Hack-and-Slash, Single-Player, Character Action, Campaign.

Hack-and-Slash90%Single-Player80%Character Action65%Campaign70%
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